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authorSimon Howard2006-06-16 17:06:05 +0000
committerSimon Howard2006-06-16 17:06:05 +0000
commit77e5d2063724defc57b60599d27f1e7488463f69 (patch)
treeff1139053cb1debe71635b392f9973d3b05a4916 /src/p_setup.c
parent26a2ba193ee3d93421f9fd50f25534031cd0f456 (diff)
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Add hash table for fast texture lookup; refactor P_GroupLines to use an
O(n) rather than O(n^2) algorithm: faster loading maps like sid.wad map03 Subversion-branch: /trunk/chocolate-doom Subversion-revision: 558
Diffstat (limited to 'src/p_setup.c')
-rw-r--r--src/p_setup.c64
1 files changed, 49 insertions, 15 deletions
diff --git a/src/p_setup.c b/src/p_setup.c
index ab3847d1..f71202f5 100644
--- a/src/p_setup.c
+++ b/src/p_setup.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: p_setup.c 432 2006-03-24 16:51:28Z fraggle $
+// $Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -45,7 +45,7 @@
//-----------------------------------------------------------------------------
static const char
-rcsid[] = "$Id: p_setup.c 432 2006-03-24 16:51:28Z fraggle $";
+rcsid[] = "$Id: p_setup.c 558 2006-06-16 17:06:05Z fraggle $";
#include <math.h>
@@ -554,27 +554,61 @@ void P_GroupLines (void)
total++;
}
}
-
+
// build line tables for each sector
linebuffer = Z_Malloc (total*sizeof(line_t *), PU_LEVEL, 0);
+
+ for (i=0; i<numsectors; ++i)
+ {
+ // Assign the line buffer for this sector
+
+ sectors[i].lines = linebuffer;
+ linebuffer += sectors[i].linecount;
+
+ // Reset linecount to zero so in the next stage we can count
+ // lines into the list.
+
+ sectors[i].linecount = 0;
+ }
+
+ // Assign lines to sectors
+
+ for (i=0; i<numlines; ++i)
+ {
+ li = &lines[i];
+
+ if (li->frontsector != NULL)
+ {
+ sector = li->frontsector;
+
+ sector->lines[sector->linecount] = li;
+ ++sector->linecount;
+ }
+
+ if (li->backsector != NULL && li->frontsector != li->backsector)
+ {
+ sector = li->backsector;
+
+ sector->lines[sector->linecount] = li;
+ ++sector->linecount;
+ }
+ }
+
+ // Generate bounding boxes for sectors
+
sector = sectors;
for (i=0 ; i<numsectors ; i++, sector++)
{
M_ClearBox (bbox);
- sector->lines = linebuffer;
- li = lines;
- for (j=0 ; j<numlines ; j++, li++)
+
+ for (j=0 ; j<sector->linecount; j++)
{
- if (li->frontsector == sector || li->backsector == sector)
- {
- *linebuffer++ = li;
- M_AddToBox (bbox, li->v1->x, li->v1->y);
- M_AddToBox (bbox, li->v2->x, li->v2->y);
- }
+ li = sector->lines[j];
+
+ M_AddToBox (bbox, li->v1->x, li->v1->y);
+ M_AddToBox (bbox, li->v2->x, li->v2->y);
}
- if (linebuffer - sector->lines != sector->linecount)
- I_Error ("P_GroupLines: miscounted");
-
+
// set the degenmobj_t to the middle of the bounding box
sector->soundorg.x = (bbox[BOXRIGHT]+bbox[BOXLEFT])/2;
sector->soundorg.y = (bbox[BOXTOP]+bbox[BOXBOTTOM])/2;