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author | Simon Howard | 2008-09-06 18:32:11 +0000 |
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committer | Simon Howard | 2008-09-06 18:32:11 +0000 |
commit | c137d2ad74b9b46c93411ce7fcae6d7041777d07 (patch) | |
tree | ed464f3631abd86553e9b0f28359013c60f12723 /src/p_setup.h | |
parent | 8cca9182aef2badfe25cdfe19451903c4016eec0 (diff) | |
download | chocolate-doom-c137d2ad74b9b46c93411ce7fcae6d7041777d07.tar.gz chocolate-doom-c137d2ad74b9b46c93411ce7fcae6d7041777d07.tar.bz2 chocolate-doom-c137d2ad74b9b46c93411ce7fcae6d7041777d07.zip |
Move doom-specific files to a separate directory.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1201
Diffstat (limited to 'src/p_setup.h')
-rw-r--r-- | src/p_setup.h | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/src/p_setup.h b/src/p_setup.h deleted file mode 100644 index 2241c1c3..00000000 --- a/src/p_setup.h +++ /dev/null @@ -1,45 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// DESCRIPTION: -// Setup a game, startup stuff. -// -//----------------------------------------------------------------------------- - - -#ifndef __P_SETUP__ -#define __P_SETUP__ - - - - -// NOT called by W_Ticker. Fixme. -void -P_SetupLevel -( int episode, - int map, - int playermask, - skill_t skill); - -// Called by startup code. -void P_Init (void); - -#endif |