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authorSimon Howard2008-09-06 18:32:11 +0000
committerSimon Howard2008-09-06 18:32:11 +0000
commitc137d2ad74b9b46c93411ce7fcae6d7041777d07 (patch)
treeed464f3631abd86553e9b0f28359013c60f12723 /src/p_telept.c
parent8cca9182aef2badfe25cdfe19451903c4016eec0 (diff)
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Move doom-specific files to a separate directory.
Subversion-branch: /branches/raven-branch Subversion-revision: 1201
Diffstat (limited to 'src/p_telept.c')
-rw-r--r--src/p_telept.c142
1 files changed, 0 insertions, 142 deletions
diff --git a/src/p_telept.c b/src/p_telept.c
deleted file mode 100644
index abd307c5..00000000
--- a/src/p_telept.c
+++ /dev/null
@@ -1,142 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION:
-// Teleportation.
-//
-//-----------------------------------------------------------------------------
-
-
-
-
-#include "doomdef.h"
-#include "doomstat.h"
-
-#include "s_sound.h"
-
-#include "p_local.h"
-
-
-// Data.
-#include "sounds.h"
-
-// State.
-#include "r_state.h"
-
-
-
-//
-// TELEPORTATION
-//
-int
-EV_Teleport
-( line_t* line,
- int side,
- mobj_t* thing )
-{
- int i;
- int tag;
- mobj_t* m;
- mobj_t* fog;
- unsigned an;
- thinker_t* thinker;
- sector_t* sector;
- fixed_t oldx;
- fixed_t oldy;
- fixed_t oldz;
-
- // don't teleport missiles
- if (thing->flags & MF_MISSILE)
- return 0;
-
- // Don't teleport if hit back of line,
- // so you can get out of teleporter.
- if (side == 1)
- return 0;
-
-
- tag = line->tag;
- for (i = 0; i < numsectors; i++)
- {
- if (sectors[ i ].tag == tag )
- {
- thinker = thinkercap.next;
- for (thinker = thinkercap.next;
- thinker != &thinkercap;
- thinker = thinker->next)
- {
- // not a mobj
- if (thinker->function.acp1 != (actionf_p1)P_MobjThinker)
- continue;
-
- m = (mobj_t *)thinker;
-
- // not a teleportman
- if (m->type != MT_TELEPORTMAN )
- continue;
-
- sector = m->subsector->sector;
- // wrong sector
- if (sector-sectors != i )
- continue;
-
- oldx = thing->x;
- oldy = thing->y;
- oldz = thing->z;
-
- if (!P_TeleportMove (thing, m->x, m->y))
- return 0;
-
- // fraggle: this was changed in final doom,
- // problem between normal doom2 1.9 and final doom
- //
- // Note that although chex.exe is based on Final Doom,
- // it does not have this quirk.
-
- if (gameversion < exe_final || gameversion == exe_chex)
- thing->z = thing->floorz;
-
- if (thing->player)
- thing->player->viewz = thing->z+thing->player->viewheight;
-
- // spawn teleport fog at source and destination
- fog = P_SpawnMobj (oldx, oldy, oldz, MT_TFOG);
- S_StartSound (fog, sfx_telept);
- an = m->angle >> ANGLETOFINESHIFT;
- fog = P_SpawnMobj (m->x+20*finecosine[an], m->y+20*finesine[an]
- , thing->z, MT_TFOG);
-
- // emit sound, where?
- S_StartSound (fog, sfx_telept);
-
- // don't move for a bit
- if (thing->player)
- thing->reactiontime = 18;
-
- thing->angle = m->angle;
- thing->momx = thing->momy = thing->momz = 0;
- return 1;
- }
- }
- }
- return 0;
-}
-