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author | Simon Howard | 2007-06-16 16:04:00 +0000 |
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committer | Simon Howard | 2007-06-16 16:04:00 +0000 |
commit | e91f243989fc8f617ad89fd41b2887174c39e817 (patch) | |
tree | bca962387be615175423635ec617a83cf4afafc7 /src/s_sound.h | |
parent | 304a0037773d8dde95ee912b8b7e67f314a7c53e (diff) | |
download | chocolate-doom-e91f243989fc8f617ad89fd41b2887174c39e817.tar.gz chocolate-doom-e91f243989fc8f617ad89fd41b2887174c39e817.tar.bz2 chocolate-doom-e91f243989fc8f617ad89fd41b2887174c39e817.zip |
Clean up sound code
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 911
Diffstat (limited to 'src/s_sound.h')
-rw-r--r-- | src/s_sound.h | 31 |
1 files changed, 8 insertions, 23 deletions
diff --git a/src/s_sound.h b/src/s_sound.h index 015a18fa..c5460aed 100644 --- a/src/s_sound.h +++ b/src/s_sound.h @@ -51,10 +51,8 @@ extern int snd_musicdevice; // Sets channels, SFX and music volume, // allocates channel buffer, sets S_sfx lookup. // -void -S_Init -( int sfxVolume, - int musicVolume ); + +void S_Init(int sfxVolume, int musicVolume); // Shut down sound @@ -68,29 +66,18 @@ void S_Shutdown(void); // Kills playing sounds at start of level, // determines music if any, changes music. // + void S_Start(void); // // Start sound for thing at <origin> // using <sound_id> from sounds.h // -void -S_StartSound -( void* origin, - int sound_id ); - - - -// Will start a sound at a given volume. -void -S_StartSoundAtVolume -( void* origin, - int sound_id, - int volume ); +void S_StartSound(void *origin, int sound_id); // Stop sound for thing at <origin> -void S_StopSound(void* origin); +void S_StopSound(mobj_t *origin); // Start music using <music_id> from sounds.h @@ -98,10 +85,7 @@ void S_StartMusic(int music_id); // Start music using <music_id> from sounds.h, // and set whether looping -void -S_ChangeMusic -( int music_id, - int looping ); +void S_ChangeMusic(int music_id, int looping); // query if music is playing boolean S_MusicPlaying(void); @@ -117,10 +101,11 @@ void S_ResumeSound(void); // // Updates music & sounds // -void S_UpdateSounds(void* listener); +void S_UpdateSounds(mobj_t *listener); void S_SetMusicVolume(int volume); void S_SetSfxVolume(int volume); #endif + |