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authorSimon Howard2011-10-23 23:23:15 +0000
committerSimon Howard2011-10-23 23:23:15 +0000
commitcfbdd3d79d1e3cc48165536cb7b4166b94f77e9b (patch)
tree99256ae27285a27706832d272ba588ce33053a5b /src/setup/display.c
parentac37ee17e8718cfe88e0adb5c972965f7e4d2c00 (diff)
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Remove hack that forces the window to always be centered within the
screen. Add a configuration file variable to control where the game window should appear. Subversion-branch: /branches/v2-branch Subversion-revision: 2467
Diffstat (limited to 'src/setup/display.c')
-rw-r--r--src/setup/display.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/setup/display.c b/src/setup/display.c
index 92b436b7..d22cc67b 100644
--- a/src/setup/display.c
+++ b/src/setup/display.c
@@ -102,6 +102,7 @@ static int num_screen_modes_fullscreen;
static int vidmode = 0;
static char *video_driver = "";
+static char *window_position = "";
static int autoadjust_video_settings = 1;
static int aspect_ratio_correct = 1;
static int fullscreen = 1;
@@ -790,6 +791,7 @@ void BindDisplayVariables(void)
M_BindVariable("screen_bpp", &screen_bpp);
M_BindVariable("startup_delay", &startup_delay);
M_BindVariable("video_driver", &video_driver);
+ M_BindVariable("window_position", &window_position);
M_BindVariable("usegamma", &usegamma);