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authorSimon Howard2014-04-19 01:46:06 -0400
committerSimon Howard2014-04-19 01:46:06 -0400
commitb86a383c6fdc394ef995a8e88324c89408f01c05 (patch)
treee901ee3af5e727902b8ab4f06cb7d88ad28e7302 /src/setup/mainmenu.c
parentf0b710024a2820cd062163db29fddccc03cdf5a3 (diff)
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setup: Change labelling to clarify gamepad support.
Vanilla Doom's setup.exe only made reference to "joysticks" as back then gamepads were relatively uncommon for PCs and ports for game controllers canonically known as "joystick ports". Nowadays it's far more likely (and ergonomic) that the player will be using a gamepad than a joystick. Change the labelling to refer to "Gamepad/Joystick" or "controller" instead.
Diffstat (limited to 'src/setup/mainmenu.c')
-rw-r--r--src/setup/mainmenu.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/setup/mainmenu.c b/src/setup/mainmenu.c
index c777edfa..5b085065 100644
--- a/src/setup/mainmenu.c
+++ b/src/setup/mainmenu.c
@@ -217,15 +217,15 @@ void MainMenu(void)
window = TXT_NewWindow("Main Menu");
TXT_AddWidgets(window,
- TXT_NewButton2("Configure Display",
+ TXT_NewButton2("Configure Display",
(TxtWidgetSignalFunc) ConfigDisplay, NULL),
- TXT_NewButton2("Configure Sound",
+ TXT_NewButton2("Configure Sound",
(TxtWidgetSignalFunc) ConfigSound, NULL),
- TXT_NewButton2("Configure Keyboard",
+ TXT_NewButton2("Configure Keyboard",
(TxtWidgetSignalFunc) ConfigKeyboard, NULL),
- TXT_NewButton2("Configure Mouse",
+ TXT_NewButton2("Configure Mouse",
(TxtWidgetSignalFunc) ConfigMouse, NULL),
- TXT_NewButton2("Configure Joystick",
+ TXT_NewButton2("Configure Gamepad/Joystick",
(TxtWidgetSignalFunc) ConfigJoystick, NULL),
NULL);