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author | Simon Howard | 2009-05-10 19:00:22 +0000 |
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committer | Simon Howard | 2009-05-10 19:00:22 +0000 |
commit | 1d408321cbcdc72826d3d0939b12410d6130c889 (patch) | |
tree | 48666bcf9dae9adaf19c3ad698a6a1ee9ce84cee /src/setup/mode.h | |
parent | 3c92c5807e2eacdf84932d385d5041dfb311a26c (diff) | |
download | chocolate-doom-1d408321cbcdc72826d3d0939b12410d6130c889.tar.gz chocolate-doom-1d408321cbcdc72826d3d0939b12410d6130c889.tar.bz2 chocolate-doom-1d408321cbcdc72826d3d0939b12410d6130c889.zip |
Use the internal IWAD search for the setup multiplayer dialogs rather
than the -findiwads command line hack.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1516
Diffstat (limited to 'src/setup/mode.h')
-rw-r--r-- | src/setup/mode.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/setup/mode.h b/src/setup/mode.h index 1abd7d38..44046c38 100644 --- a/src/setup/mode.h +++ b/src/setup/mode.h @@ -23,6 +23,7 @@ #define SETUP_MODE_H #include "d_mode.h" +#include "d_iwad.h" typedef void (*GameSelectCallback)(void); extern GameMission_t gamemission; @@ -30,6 +31,7 @@ extern GameMission_t gamemission; void SetupMission(GameSelectCallback callback); void InitBindings(void); char *GetExecutableName(void); +iwad_t **GetIwads(void); #endif /* #ifndef SETUP_MODE_H */ |