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author | James Haley | 2010-10-03 21:05:42 +0000 |
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committer | James Haley | 2010-10-03 21:05:42 +0000 |
commit | 04b25f44db67713759350981f533ebd2d5445edc (patch) | |
tree | 61e19b01b98455ae384a0ec0a20537b0156fd43c /src/strife/am_map.c | |
parent | 7a3748fd12f76b2c84d087f4ccec7c281cb830cb (diff) | |
download | chocolate-doom-04b25f44db67713759350981f533ebd2d5445edc.tar.gz chocolate-doom-04b25f44db67713759350981f533ebd2d5445edc.tar.bz2 chocolate-doom-04b25f44db67713759350981f533ebd2d5445edc.zip |
Eliminated the rest of the notion of an episode, added proper sky
setting, and other misc code in g_game. Also started *trying* to add new
savegame code in g_game, but this is a just about a lost cause without
any portable filepath handling support from the engine.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2152
Diffstat (limited to 'src/strife/am_map.c')
-rw-r--r-- | src/strife/am_map.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/am_map.c b/src/strife/am_map.c index 42eb8f1e..48c6b475 100644 --- a/src/strife/am_map.c +++ b/src/strife/am_map.c @@ -552,11 +552,11 @@ void AM_Start (void) if (!stopped) AM_Stop(); stopped = false; - if (lastlevel != gamemap || lastepisode != gameepisode) + if (lastlevel != gamemap /*|| lastepisode != gameepisode*/) { AM_LevelInit(); lastlevel = gamemap; - lastepisode = gameepisode; + //lastepisode = gameepisode; } AM_initVariables(); AM_loadPics(); |