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author | James Haley | 2014-12-15 10:47:07 -0600 |
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committer | James Haley | 2014-12-15 10:47:07 -0600 |
commit | ad3e1a25f971bea771960bb9efee75a277e56e2c (patch) | |
tree | b80b2bc6d93a70500e511991e04f2c92549caee2 /src/strife/d_englsh.h | |
parent | 275671aaafbda33fe4ea0f01e4f05cdf1c148d33 (diff) | |
download | chocolate-doom-ad3e1a25f971bea771960bb9efee75a277e56e2c.tar.gz chocolate-doom-ad3e1a25f971bea771960bb9efee75a277e56e2c.tar.bz2 chocolate-doom-ad3e1a25f971bea771960bb9efee75a277e56e2c.zip |
Upstream fix from SVE: MF_MVIS flag
The MVIS flag, if set on an object *without* MF_SHADOW, imparts total
invisibility. This is the intended effect on players using double Shadow
Armors.
Diffstat (limited to 'src/strife/d_englsh.h')
0 files changed, 0 insertions, 0 deletions