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author | Simon Howard | 2011-03-06 23:43:29 +0000 |
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committer | Simon Howard | 2011-03-06 23:43:29 +0000 |
commit | 43e82bdf93c0c3971767a63072db5b0080c2f6c6 (patch) | |
tree | 5f65bea792fe5879fdb3107a8ac07f2e20935a23 /src/strife/d_main.c | |
parent | 07bb5a69ef9f1240bf887585aa7162d854368d03 (diff) | |
download | chocolate-doom-43e82bdf93c0c3971767a63072db5b0080c2f6c6.tar.gz chocolate-doom-43e82bdf93c0c3971767a63072db5b0080c2f6c6.tar.bz2 chocolate-doom-43e82bdf93c0c3971767a63072db5b0080c2f6c6.zip |
Fix up config file variables to match Vanilla.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2295
Diffstat (limited to 'src/strife/d_main.c')
-rw-r--r-- | src/strife/d_main.c | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c index 663d2028..635711e4 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -149,6 +149,14 @@ char mapdir[1024]; // directory of development maps int show_endoom = 1; +// fraggle 06/03/11 [STRIFE]: Unused config variable, preserved +// for compatibility: + +static int comport = 0; + +// fraggle 06/03/11 [STRIFE]: Multiplayer nickname? + +static char *nickname = NULL; void D_CheckNetGame (void); void D_ProcessEvents (void); @@ -416,20 +424,27 @@ void D_BindVariables(void) // * Added voice volume // * Added back flat // * Removed show_messages - // * Added show_text + // * Added show_talk + // fraggle 03/06/10: [STRIFE] + // * Removed detailLevel + // * screenblocks -> screensize + // * Added nickname, comport + M_BindVariable("mouse_sensitivity", &mouseSensitivity); M_BindVariable("sfx_volume", &sfxVolume); M_BindVariable("music_volume", &musicVolume); M_BindVariable("voice_volume", &voiceVolume); - M_BindVariable("show_text", &dialogshowtext); - M_BindVariable("screenblocks", &screenblocks); - M_BindVariable("detaillevel", &detailLevel); + M_BindVariable("show_talk", &dialogshowtext); + M_BindVariable("screensize", &screenblocks); M_BindVariable("snd_channels", &snd_channels); M_BindVariable("vanilla_savegame_limit", &vanilla_savegame_limit); M_BindVariable("vanilla_demo_limit", &vanilla_demo_limit); M_BindVariable("show_endoom", &show_endoom); M_BindVariable("back_flat", &back_flat); + M_BindVariable("nickname", &nickname); + M_BindVariable("comport", &comport); + // Multiplayer chat macros for (i=0; i<10; ++i) |