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author | James Haley | 2012-02-09 01:54:14 +0000 |
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committer | James Haley | 2012-02-09 01:54:14 +0000 |
commit | 5e30a15fd98148cd9c090465d09ff264c18516c4 (patch) | |
tree | d81fb2ed4d0638d94697d7c34c982b5d3038ba4c /src/strife/d_main.c | |
parent | 9db0c9c6444dcb2aa4541466caf6b184030683ca (diff) | |
download | chocolate-doom-5e30a15fd98148cd9c090465d09ff264c18516c4.tar.gz chocolate-doom-5e30a15fd98148cd9c090465d09ff264c18516c4.tar.bz2 chocolate-doom-5e30a15fd98148cd9c090465d09ff264c18516c4.zip |
Two Strife bugs knocked out:
* R_ExecuteSetViewSize must use centery, not viewheight, or you get to
see a nice infinite horizon if you resize the screen while looking at
the floor or ceiling.
* Finally fixed status bar flickering problem when resizing the screen -
Rogue reordered some code in D_Display - HUD and ST_DrawExternal are
done *after* the border redraws.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2496
Diffstat (limited to 'src/strife/d_main.c')
-rw-r--r-- | src/strife/d_main.c | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c index f522f332..0b2b1568 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -294,18 +294,6 @@ void D_Display (void) if (gamestate == GS_LEVEL && !automapactive && gametic) R_RenderPlayerView (&players[displayplayer]); - if (gamestate == GS_LEVEL && gametic) - { - HU_Drawer (); - if(ST_DrawExternal()) - popupactivestate = true; - else if(popupactivestate) - { - popupactivestate = false; - menuactivestate = 1; - } - } - // clean up border stuff if (gamestate != oldgamestate && gamestate != GS_LEVEL) I_SetPalette (W_CacheLumpName (DEH_String("PLAYPAL"),PU_CACHE)); @@ -345,6 +333,19 @@ void D_Display (void) inhelpscreensstate = inhelpscreens; oldgamestate = wipegamestate = gamestate; + // haleyjd 20120208: [STRIFE] Rogue moved this down to below border drawing + if (gamestate == GS_LEVEL && gametic) + { + HU_Drawer (); + if(ST_DrawExternal()) + popupactivestate = true; + else if(popupactivestate) + { + popupactivestate = false; + menuactivestate = 1; + } + } + // draw pause pic if (paused) { |