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author | James Haley | 2011-06-29 14:28:43 +0000 |
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committer | James Haley | 2011-06-29 14:28:43 +0000 |
commit | 788892b95805a7d54e2b8ed92ed8262a7b9c6d47 (patch) | |
tree | d4abbfdb021dce0603a779d11235fd8280ef6bfd /src/strife/d_main.c | |
parent | 1271fc2557489e3ee000923c32efcb48dd640a09 (diff) | |
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Added support for -work and -flip command-line parameters. -random
cannot be supported yet because it requires addition to the list of
transmitted variables during network game initialization (TODO!)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2351
Diffstat (limited to 'src/strife/d_main.c')
-rw-r--r-- | src/strife/d_main.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c index 635711e4..bd4ac6a1 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -110,6 +110,7 @@ boolean devparm; // started game with -devparm boolean nomonsters; // checkparm of -nomonsters boolean respawnparm; // checkparm of -respawn boolean fastparm; // checkparm of -fast +boolean flipparm; // [STRIFE] haleyjd 20110629: checkparm of -flip boolean showintro = true; // [STRIFE] checkparm of -nograph, disables intro boolean singletics = false; // debug flag to cancel adaptiveness @@ -1511,6 +1512,22 @@ void D_DoomMain (void) nomonsters = M_CheckParm ("-nomonsters"); //! + // @category strife + // + // Sets Rogue playtesting mode (godmode, noclip toggled by backspace) + // + + workparm = M_CheckParm ("-work"); + + //! + // @category strife + // + // Attemps to flip player gun sprites, but is broken. + // + + flipparm = M_CheckParm ("-flip"); + + //! // @vanilla // // Monsters respawn after being killed. |