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author | James Haley | 2013-09-15 20:24:11 +0000 |
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committer | James Haley | 2013-09-15 20:24:11 +0000 |
commit | f4eb9088523aef3946f02cd45953d14760c598c6 (patch) | |
tree | 3823ffc09de27f50d969945600c5e85ae9ed83a0 /src/strife/d_main.c | |
parent | 3ce2a53bc95e3e58383e2b0a982eacba5b396b4a (diff) | |
download | chocolate-doom-f4eb9088523aef3946f02cd45953d14760c598c6.tar.gz chocolate-doom-f4eb9088523aef3946f02cd45953d14760c598c6.tar.bz2 chocolate-doom-f4eb9088523aef3946f02cd45953d14760c598c6.zip |
Hopefully complete implementation of player names and Strife player chat
features, which work differently than they did in DOOM.
If working properly, then this fully completes Chocolate Strife, aside
from any presently unknown issues.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2646
Diffstat (limited to 'src/strife/d_main.c')
-rw-r--r-- | src/strife/d_main.c | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c index 51782b43..01e560a2 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -160,8 +160,7 @@ static boolean main_loop_started = false; static int comport = 0; // fraggle 06/03/11 [STRIFE]: Multiplayer nickname? - -static char *nickname = NULL; +char *nickname = NULL; void D_ConnectNetGame(void); void D_CheckNetGame(void); @@ -415,10 +414,15 @@ void D_BindVariables(void) M_BindStrifeControls(); // haleyjd 09/01/10: [STRIFE] M_BindChatControls(MAXPLAYERS); - key_multi_msgplayer[0] = HUSTR_KEYGREEN; - key_multi_msgplayer[1] = HUSTR_KEYINDIGO; - key_multi_msgplayer[2] = HUSTR_KEYBROWN; - key_multi_msgplayer[3] = HUSTR_KEYRED; + // haleyjd 20130915: Strife chat keys + key_multi_msgplayer[0] = '1'; + key_multi_msgplayer[1] = '2'; + key_multi_msgplayer[2] = '3'; + key_multi_msgplayer[3] = '4'; + key_multi_msgplayer[4] = '5'; + key_multi_msgplayer[5] = '6'; + key_multi_msgplayer[6] = '7'; + key_multi_msgplayer[7] = '8'; #ifdef FEATURE_MULTIPLAYER NET_BindVariables(); |