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authorJames Haley2011-02-06 17:38:54 +0000
committerJames Haley2011-02-06 17:38:54 +0000
commit17333436188f63319625b007489c7b70029bfaba (patch)
treeabccc36961eb03e46828c5a38f20eb501519f0f8 /src/strife/d_net.c
parentab144aa9d30a97f0c3a2d049d624c868aaba3af7 (diff)
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Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found
it in there after all), removed some dead code in p_dialog, added a 'default: break;' case in EV_VerticalDoor, initialize player_t::allegiance in P_SetupLevel, minor changes to EV_Teleport, 2nd-pass verification for p_tick, and big fixes in p_user.c including noclip cheat, viewz clipping against floor, air control thrust amount, and missing/incorrect else's. Subversion-branch: /branches/strife-branch Subversion-revision: 2250
Diffstat (limited to 'src/strife/d_net.c')
-rw-r--r--src/strife/d_net.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/d_net.c b/src/strife/d_net.c
index bacc4e23..3480b0ad 100644
--- a/src/strife/d_net.c
+++ b/src/strife/d_net.c
@@ -61,7 +61,7 @@
//
ticcmd_t netcmds[MAXPLAYERS][BACKUPTICS];
-int nettics[MAXPLAYERS];
+int nettics[MAXPLAYERS];
int maketic;
@@ -253,7 +253,7 @@ void D_CheckNetGame (void)
for (i=0; i<MAXPLAYERS; i++)
{
playeringame[i] = false;
- nettics[i] = 0;
+ nettics[i] = 0;
}
playeringame[0] = true;