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authorSimon Howard2014-03-29 21:49:57 -0400
committerSimon Howard2014-03-29 21:49:57 -0400
commiteb3a4033c7d6f1d5e042edd5f416bbc257e40975 (patch)
tree9b6871a887655f88b4dbb1c5412469924604fb7e /src/strife/d_net.c
parent1e5e0a565cbcaf4f8aafa5a12c84e987aa822e13 (diff)
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strife: Eliminate use of unsafe string functions.
Eliminate use of strcpy, strcat, strncpy, and use the new safe alternatives.
Diffstat (limited to 'src/strife/d_net.c')
-rw-r--r--src/strife/d_net.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/strife/d_net.c b/src/strife/d_net.c
index 065f74e1..b4f125d2 100644
--- a/src/strife/d_net.c
+++ b/src/strife/d_net.c
@@ -32,6 +32,7 @@
#include "d_main.h"
#include "m_argv.h"
#include "m_menu.h"
+#include "m_misc.h"
#include "i_system.h"
#include "i_timer.h"
#include "i_video.h"
@@ -58,8 +59,8 @@ static void PlayerQuitGame(player_t *player)
// Do this the same way as Vanilla Doom does, to allow dehacked
// replacements of this message
- strncpy(exitmsg, DEH_String("Player 1 left the game"), sizeof(exitmsg));
- exitmsg[sizeof(exitmsg) - 1] = '\0';
+ M_StringCopy(exitmsg, DEH_String("Player 1 left the game"),
+ sizeof(exitmsg));
exitmsg[7] += player_num;