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authorSimon Howard2013-04-05 21:01:45 +0000
committerSimon Howard2013-04-05 21:01:45 +0000
commitf1bde3d5212cab46aa9f40bec29e8a72013f8a41 (patch)
tree4921b10ec05ead1846327d643700623165aca1e5 /src/strife/d_net.c
parentd3cd96a9dc73d4b261757a34bf1e3c59b48ddf19 (diff)
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Use two-stage startup for Hexen, and add netgame startup callback for
the spinal loading screen. Subversion-branch: /branches/v2-branch Subversion-revision: 2585
Diffstat (limited to 'src/strife/d_net.c')
-rw-r--r--src/strife/d_net.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/strife/d_net.c b/src/strife/d_net.c
index 42de5bd0..0a5caa90 100644
--- a/src/strife/d_net.c
+++ b/src/strife/d_net.c
@@ -253,7 +253,7 @@ void D_CheckNetGame (void)
}
SaveGameSettings(&settings);
- D_StartNetGame(&settings);
+ D_StartNetGame(&settings, NULL);
LoadGameSettings(&settings);
// Strife games are always deathmatch, though -altdeath is