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authorSamuel Villareal2010-09-05 05:05:17 +0000
committerSamuel Villareal2010-09-05 05:05:17 +0000
commit289ae90614062bf5ab367a1befcec98ab99e7094 (patch)
treefa3602dd719f9f815799e6b25d356dc32d0cd067 /src/strife/d_player.h
parent1fc397741ffd103629cce3d06946865a7bc437c3 (diff)
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+ A_FireSigil implemented
+ P_PlayerThink updated (checks for extralight) + New cheats added to cheat_t Subversion-branch: /branches/strife-branch Subversion-revision: 2011
Diffstat (limited to 'src/strife/d_player.h')
-rw-r--r--src/strife/d_player.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/strife/d_player.h b/src/strife/d_player.h
index c4b9d7e1..711827a5 100644
--- a/src/strife/d_player.h
+++ b/src/strife/d_player.h
@@ -75,7 +75,13 @@ typedef enum
// No damage, no health loss.
CF_GODMODE = 2,
// Not really a cheat, just a debug aid.
- CF_NOMOMENTUM = 4
+ CF_NOMOMENTUM = 4,
+ // villsa [STRIFE] new cheat
+ // set when on fire and disable inventory
+ CF_ONFIRE = 8,
+ // villsa [STRIFE] new cheat
+ // auto-use medkits
+ CF_AUTOHEALTH = 16
} cheat_t;