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author | Simon Howard | 2014-10-18 14:11:51 -0400 |
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committer | Simon Howard | 2014-10-18 14:11:51 -0400 |
commit | 2ab317c4b7c304bc624f803e7b5763ab27f39f7b (patch) | |
tree | 7211a4acb4baf6c663583b454e676dfc0c1eb6b1 /src/strife/deh_weapon.c | |
parent | 621552f637fff1fcdf3f3a5e9b450d733c01c746 (diff) | |
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doom: Refactor IWAD dehacked patch loading.
As per suggestions from Fabian Greffrath:
* Change -noiwaddeh to -nodeh for consistency with other source ports
(Boom-derived source ports use this to disable loading of DEHACKED
lumps).
* Extend the parameter so that it also disables loading of the Chex
Quest dehacked patch.
* Refactor the code for loading IWAD dehacked patches to all be in a
single function.
Diffstat (limited to 'src/strife/deh_weapon.c')
0 files changed, 0 insertions, 0 deletions