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authorSimon Howard2010-02-01 19:11:06 +0000
committerSimon Howard2010-02-01 19:11:06 +0000
commitde6f6af80635f0f20d7cb75722dc04b00dd2d746 (patch)
tree364dcb86f2c22411a720447bfa21c4de9191ff6f /src/strife/doomdef.h
parent28f8d3e9b5794e188ccff1cc68c62be9001985b7 (diff)
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Remove improperly-created strife directory.
Subversion-branch: /branches/strife-branch Subversion-revision: 1839
Diffstat (limited to 'src/strife/doomdef.h')
-rw-r--r--src/strife/doomdef.h174
1 files changed, 0 insertions, 174 deletions
diff --git a/src/strife/doomdef.h b/src/strife/doomdef.h
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-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION:
-// Internally used data structures for virtually everything,
-// lots of other stuff.
-//
-//-----------------------------------------------------------------------------
-
-#ifndef __DOOMDEF__
-#define __DOOMDEF__
-
-#include <stdio.h>
-#include <string.h>
-
-#include "doomtype.h"
-#include "i_timer.h"
-#include "d_mode.h"
-
-//
-// Global parameters/defines.
-//
-// DOOM version
-#define DOOM_VERSION 109
-
-// Version code for cph's longtics hack ("v1.91")
-#define DOOM_191_VERSION 111
-
-
-// If rangecheck is undefined,
-// most parameter validation debugging code will not be compiled
-#define RANGECHECK
-
-// The current state of the game: whether we are
-// playing, gazing at the intermission screen,
-// the game final animation, or a demo.
-typedef enum
-{
- GS_LEVEL,
- GS_INTERMISSION,
- GS_FINALE,
- GS_DEMOSCREEN,
-} gamestate_t;
-
-typedef enum
-{
- ga_nothing,
- ga_loadlevel,
- ga_newgame,
- ga_loadgame,
- ga_savegame,
- ga_playdemo,
- ga_completed,
- ga_victory,
- ga_worlddone,
- ga_screenshot
-} gameaction_t;
-
-//
-// Difficulty/skill settings/filters.
-//
-
-// Skill flags.
-#define MTF_EASY 1
-#define MTF_NORMAL 2
-#define MTF_HARD 4
-
-// Deaf monsters/do not react to sound.
-#define MTF_AMBUSH 8
-
-
-//
-// Key cards.
-//
-typedef enum
-{
- it_bluecard,
- it_yellowcard,
- it_redcard,
- it_blueskull,
- it_yellowskull,
- it_redskull,
-
- NUMCARDS
-
-} card_t;
-
-
-
-// The defined weapons,
-// including a marker indicating
-// user has not changed weapon.
-typedef enum
-{
- wp_fist,
- wp_pistol,
- wp_shotgun,
- wp_chaingun,
- wp_missile,
- wp_plasma,
- wp_bfg,
- wp_chainsaw,
- wp_supershotgun,
-
- NUMWEAPONS,
-
- // No pending weapon change.
- wp_nochange
-
-} weapontype_t;
-
-
-// Ammunition types defined.
-typedef enum
-{
- am_clip, // Pistol / chaingun ammo.
- am_shell, // Shotgun / double barreled shotgun.
- am_cell, // Plasma rifle, BFG.
- am_misl, // Missile launcher.
- NUMAMMO,
- am_noammo // Unlimited for chainsaw / fist.
-
-} ammotype_t;
-
-
-// Power up artifacts.
-typedef enum
-{
- pw_invulnerability,
- pw_strength,
- pw_invisibility,
- pw_ironfeet,
- pw_allmap,
- pw_infrared,
- NUMPOWERS
-
-} powertype_t;
-
-
-
-//
-// Power up durations,
-// how many seconds till expiration,
-// assuming TICRATE is 35 ticks/second.
-//
-typedef enum
-{
- INVULNTICS = (30*TICRATE),
- INVISTICS = (60*TICRATE),
- INFRATICS = (120*TICRATE),
- IRONTICS = (60*TICRATE)
-
-} powerduration_t;
-
-#endif // __DOOMDEF__
-