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author | James Haley | 2010-09-05 23:28:16 +0000 |
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committer | James Haley | 2010-09-05 23:28:16 +0000 |
commit | f7768ad7dcfbefce525d846ce2f565dacf99f546 (patch) | |
tree | 8e5e071d261338984f90d901ff63cb10cf684f4e /src/strife/doomdef.h | |
parent | cb79caae119fe361d0c5835ae91a9a1f0bf8147f (diff) | |
download | chocolate-doom-f7768ad7dcfbefce525d846ce2f565dacf99f546.tar.gz chocolate-doom-f7768ad7dcfbefce525d846ce2f565dacf99f546.tar.bz2 chocolate-doom-f7768ad7dcfbefce525d846ce2f565dacf99f546.zip |
Corrections to some of Kaiser's previous commits. Also, significant work
on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
Diffstat (limited to 'src/strife/doomdef.h')
-rw-r--r-- | src/strife/doomdef.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/strife/doomdef.h b/src/strife/doomdef.h index 50db2fc8..c73a0b78 100644 --- a/src/strife/doomdef.h +++ b/src/strife/doomdef.h @@ -79,9 +79,9 @@ typedef enum // // Skill flags. -#define MTF_EASY 1 -#define MTF_NORMAL 2 -#define MTF_HARD 4 +#define MTF_EASY 1 +#define MTF_NORMAL 2 +#define MTF_HARD 4 // villsa [STRIFE] standing monsters #define MTF_STAND 8 // villsa [STRIFE] don't spawn in single player @@ -91,13 +91,13 @@ typedef enum // villsa [STRIFE] friendly to players #define MTF_FRIEND 64 // villsa [STRIFE] TODO - identify -#define MTF_UNKNOWN 128 -// villsa [STRIFE] thing is translucent +#define MTF_UNKNOWN1 128 +// villsa [STRIFE] thing is translucent - STRIFE-TODO: But how much? #define MTF_TRANSLUCENT 256 -// villsa [STRIFE] TODO - identify +// villsa [STRIFE] thing is more - or less? - translucent - STRIFE-TODO #define MTF_MVIS 512 // villsa [STRIFE] TODO - identify -#define MTF_RESERVED 1024 +#define MTF_UNKNOWN2 1024 |