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author | James Haley | 2011-06-04 04:59:22 +0000 |
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committer | James Haley | 2011-06-04 04:59:22 +0000 |
commit | 1271fc2557489e3ee000923c32efcb48dd640a09 (patch) | |
tree | 5468a75526f8c2182f1b940011905860fa9898e5 /src/strife/g_game.c | |
parent | 4755980aed7173227e876602ce78cf31bbb97118 (diff) | |
download | chocolate-doom-1271fc2557489e3ee000923c32efcb48dd640a09.tar.gz chocolate-doom-1271fc2557489e3ee000923c32efcb48dd640a09.tar.bz2 chocolate-doom-1271fc2557489e3ee000923c32efcb48dd640a09.zip |
Resolved some TODOs and fixed a couple of problem spots that were
forgotten.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2344
Diffstat (limited to 'src/strife/g_game.c')
-rw-r--r-- | src/strife/g_game.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/strife/g_game.c b/src/strife/g_game.c index c9d49c18..43fe827b 100644 --- a/src/strife/g_game.c +++ b/src/strife/g_game.c @@ -570,8 +570,8 @@ void G_BuildTiccmd (ticcmd_t* cmd) // buttons cmd->chatchar = HU_dequeueChatChar(); - // villsa [STRIFE] TODO - add mouse button support for jump - if(gamekeydown[key_jump] /*|| mousebuttons[mousebjump]*/) + // villsa [STRIFE] - add mouse button support for jump + if(gamekeydown[key_jump] || mousebuttons[mousebjump]) cmd->buttons2 |= BT2_JUMP; // villsa [STRIFE]: Moved mousebuttons[mousebfire] to below @@ -1558,7 +1558,7 @@ void G_DoCompleted (void) { if(playeringame[i]) { - // STRIFE-TODO: not quite sure why it does this + // [STRIFE] restore pw_allmap power from mapstate cache if(destmap < 40) players[i].powers[pw_allmap] = players[i].mapstate[destmap]; @@ -2484,8 +2484,6 @@ void G_TimeDemo (char* name) nodrawers = M_CheckParm ("-nodraw"); - // haleyjd: STRIFE-TODO: where's -noblit? - timingdemo = true; singletics = true; |