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authorJames Haley2010-09-08 07:40:16 +0000
committerJames Haley2010-09-08 07:40:16 +0000
commit023964e40ac8804b7efa50b530c7c46a632fe6b8 (patch)
treec6ce7ae3e3e99a77f0c57dcb0c0369b69444d3d8 /src/strife/info.c
parent7ebb9ded133a0838d32d69d1ce2f26044e2e5c81 (diff)
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Numbered most of the sprite enums for easy reference. Added more
comments, and coded P_FreePrisoners, P_DestroyConverter, and A_ClaxonBlare. Fixed A_Listen (had some order of operations problems). Subversion-branch: /branches/strife-branch Subversion-revision: 2044
Diffstat (limited to 'src/strife/info.c')
-rw-r--r--src/strife/info.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/strife/info.c b/src/strife/info.c
index f4790484..fd12f05d 100644
--- a/src/strife/info.c
+++ b/src/strife/info.c
@@ -145,7 +145,7 @@ void A_ZombieInSpecialSector();
void A_CrystalExplode();
void A_DeathMsg();
void A_ExtraLightOff();
-void A_DeathExplode4();
+void A_CrystalRadiusAtk();
void A_DeathExplode5();
void A_DeathExplode1();
void A_DeathExplode2();
@@ -1389,14 +1389,14 @@ state_t states[NUMSTATES] =
/*S_RING_00*/ { SPR_RING, 0, -1, { NULL }, S_NULL }, //1188
/*S_EARS_00*/ { SPR_EARS, 0, -1, { NULL }, S_NULL }, //1189
/*S_COMM_00*/ { SPR_COMM, 0, -1, { NULL }, S_NULL }, //1190
-/*S_BOOM_00*/ { SPR_BOOM, 32768, 1, { A_DeathExplode4 }, S_BOOM_01 }, //1191
+/*S_BOOM_00*/ { SPR_BOOM, 32768, 1, { A_CrystalRadiusAtk }, S_BOOM_01 }, //1191
/*S_BOOM_01*/ { SPR_BOOM, 32769, 3, { A_DeathMsg }, S_BOOM_02 }, //1192
/*S_BOOM_02*/ { SPR_BOOM, 32770, 2, { A_CrystalExplode }, S_BOOM_03 }, //1193
/*S_BOOM_03*/ { SPR_BOOM, 32771, 3, { A_SpawnSparkPuff }, S_BOOM_04 }, //1194
/*S_BOOM_04*/ { SPR_BOOM, 32772, 3, { NULL }, S_BOOM_05 }, //1195
/*S_BOOM_05*/ { SPR_BOOM, 32773, 3, { NULL }, S_BOOM_06 }, //1196
/*S_BOOM_06*/ { SPR_BOOM, 32774, 3, { A_SpawnSparkPuff }, S_BOOM_07 }, //1197
-/*S_BOOM_07*/ { SPR_BOOM, 32775, 1, { A_DeathExplode4 }, S_BOOM_08 }, //1198
+/*S_BOOM_07*/ { SPR_BOOM, 32775, 1, { A_CrystalRadiusAtk }, S_BOOM_08 }, //1198
/*S_BOOM_08*/ { SPR_BOOM, 32776, 3, { NULL }, S_BOOM_09 }, //1199
/*S_BOOM_09*/ { SPR_BOOM, 32777, 3, { A_SpawnSparkPuff }, S_BOOM_10 }, //1200
/*S_BOOM_10*/ { SPR_BOOM, 32778, 3, { A_SpawnSparkPuff }, S_BOOM_11 }, //1201