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authorJames Haley2010-08-31 23:55:12 +0000
committerJames Haley2010-08-31 23:55:12 +0000
commit71e330f910d9e803c08fe38c02c6828e71dda38f (patch)
treed8b5e25b08a16cddafa4170f251fa5ae8ed2fae0 /src/strife/m_menu.c
parent9104ddc3f46312a3356b10d7a21f9e304a1403a5 (diff)
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Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and get
the proper music playing on all levels. This really feels like Strife now :) Subversion-branch: /branches/strife-branch Subversion-revision: 1990
Diffstat (limited to 'src/strife/m_menu.c')
-rw-r--r--src/strife/m_menu.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/m_menu.c b/src/strife/m_menu.c
index 5f2288c0..78ef8dfe 100644
--- a/src/strife/m_menu.c
+++ b/src/strife/m_menu.c
@@ -926,11 +926,11 @@ void M_DrawMainMenu(void)
//
// M_NewGame
//
-// haleyjd 08/27/10: [STRIFE] Verified unmodified.
+// haleyjd 08/31/10: [STRIFE] Changed M_NEWG -> M_NGAME
//
void M_DrawNewGame(void)
{
- V_DrawPatchDirect(96, 14, W_CacheLumpName(DEH_String("M_NEWG"), PU_CACHE));
+ V_DrawPatchDirect(96, 14, W_CacheLumpName(DEH_String("M_NGAME"), PU_CACHE));
V_DrawPatchDirect(54, 38, W_CacheLumpName(DEH_String("M_SKILL"), PU_CACHE));
}