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authorJames Haley2010-08-28 05:35:52 +0000
committerJames Haley2010-08-28 05:35:52 +0000
commitcbfc9c134032630b71ec2acf4abe552a7569640f (patch)
tree19901c7157213d392931624833b04ac8bfd1b303 /src/strife/m_menu.c
parent8f24f63be140a34c9ac19463832bed0e7fabba67 (diff)
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Added crossfade wipe and code to load XLATAB lump. Changes to the menu
system including working Sigil cursor, alignment changes, shortcut character changes, and removal of items from the options menu that Strife put elsewhere. Initial sweep for global lump name changes completed: AMMNUM%d -> PLMNUM%d, M_DOOM -> M_STRIFE, M_OPTTTL -> M_OPTION, STTMINUS -> STCFN045, et al. A dummy modified Strife IWAD must be loaded over DOOM.WAD at this point in order to run. Subversion-branch: /branches/strife-branch Subversion-revision: 1968
Diffstat (limited to 'src/strife/m_menu.c')
-rw-r--r--src/strife/m_menu.c123
1 files changed, 49 insertions, 74 deletions
diff --git a/src/strife/m_menu.c b/src/strife/m_menu.c
index a0d66dd4..ec0ae739 100644
--- a/src/strife/m_menu.c
+++ b/src/strife/m_menu.c
@@ -126,8 +126,9 @@ char saveOldString[SAVESTRINGSIZE];
boolean inhelpscreens;
boolean menuactive;
-#define SKULLXOFF -32
-#define LINEHEIGHT 16
+// haleyjd 08/27/10: [STRIFE] SKULLXOFF == -28, LINEHEIGHT == 19
+#define CURSORXOFF -28
+#define LINEHEIGHT 19
extern boolean sendpause;
char savegamestrings[10][SAVESTRINGSIZE];
@@ -167,13 +168,15 @@ typedef struct menu_s
short lastOn; // last item user was on in menu
} menu_t;
+// haleyjd 08/27/10: [STRIFE] skull* stuff changed to cursor* stuff
short itemOn; // menu item skull is on
-short skullAnimCounter; // skull animation counter
-short whichSkull; // which skull to draw
+short cursorAnimCounter; // skull animation counter
+short whichCursor; // which skull to draw
-// graphic name of skulls
-// warning: initializer-string for array of chars is too long
-char *skullName[2] = {"M_SKULL1","M_SKULL2"};
+// graphic name of cursors
+// haleyjd 08/27/10: [STRIFE] M_SKULL* -> M_CURS*
+char *cursorName[8] = {"M_CURS1", "M_CURS2", "M_CURS3", "M_CURS4",
+ "M_CURS5", "M_CURS6", "M_CURS7", "M_CURS8" };
// current menudef
menu_t* currentMenu;
@@ -255,7 +258,7 @@ menuitem_t MainMenu[]=
{1,"M_LOADG",M_LoadGame,'l'},
{1,"M_SAVEG",M_SaveGame,'s'},
// Another hickup with Special edition.
- {1,"M_RDTHIS",M_ReadThis,'r'},
+ {1,"M_RDTHIS",M_ReadThis,'h'}, // haleyjd 08/28/10: 'r' -> 'h'
{1,"M_QUITG",M_QuitDOOM,'q'}
};
@@ -265,7 +268,7 @@ menu_t MainDef =
NULL,
MainMenu,
M_DrawMainMenu,
- 97,64,
+ 97,45, // haleyjd 08/28/10: [STRIFE] changed y coord
0
};
@@ -315,21 +318,22 @@ enum
menuitem_t NewGameMenu[]=
{
- {1,"M_JKILL", M_ChooseSkill, 'i'},
- {1,"M_ROUGH", M_ChooseSkill, 'h'},
- {1,"M_HURT", M_ChooseSkill, 'h'},
- {1,"M_ULTRA", M_ChooseSkill, 'u'},
- {1,"M_NMARE", M_ChooseSkill, 'n'}
+ // haleyjd 08/28/10: [STRIFE] changed all shortcut letters
+ {1,"M_JKILL", M_ChooseSkill, 't'},
+ {1,"M_ROUGH", M_ChooseSkill, 'r'},
+ {1,"M_HURT", M_ChooseSkill, 'v'},
+ {1,"M_ULTRA", M_ChooseSkill, 'e'},
+ {1,"M_NMARE", M_ChooseSkill, 'b'}
};
menu_t NewDef =
{
- newg_end, // # of menu items
- &EpiDef, // previous menu
- NewGameMenu, // menuitem_t ->
- M_DrawNewGame, // drawing routine ->
+ newg_end, // # of menu items
+ &EpiDef, // previous menu - STRIFE-FIXME: should be MainDef
+ NewGameMenu, // menuitem_t ->
+ M_DrawNewGame, // drawing routine ->
48,63, // x,y
- hurtme // lastOn
+ toorough // lastOn - haleyjd [STRIFE]: default to skill 1
};
@@ -339,26 +343,20 @@ menu_t NewDef =
//
enum
{
+ // haleyjd 08/28/10: [STRIFE] Removed messages, mouse sens., detail.
endgame,
- messages,
- detail,
scrnsize,
option_empty1,
- mousesens,
- option_empty2,
soundvol,
opt_end
} options_e;
menuitem_t OptionsMenu[]=
{
+ // haleyjd 08/28/10: [STRIFE] Removed messages, mouse sens., detail.
{1,"M_ENDGAM", M_EndGame,'e'},
- {1,"M_MESSG", M_ChangeMessages,'m'},
- {1,"M_DETAIL", M_ChangeDetail,'g'},
{2,"M_SCRNSZ", M_SizeDisplay,'s'},
{-1,"",0,'\0'},
- {2,"M_MSENS", M_ChangeSensitivity,'m'},
- {-1,"",0,'\0'},
{1,"M_SVOL", M_Sound,'s'}
};
@@ -891,10 +889,12 @@ void M_MusicVol(int choice)
//
// M_DrawMainMenu
//
+// haleyjd 08/27/10: [STRIFE] Changed x coordinate; M_DOOM -> M_STRIFE
+//
void M_DrawMainMenu(void)
{
- V_DrawPatchDirect(94, 2,
- W_CacheLumpName(DEH_String("M_DOOM"), PU_CACHE));
+ V_DrawPatchDirect(84, 2,
+ W_CacheLumpName(DEH_String("M_STRIFE"), PU_CACHE));
}
@@ -903,6 +903,8 @@ void M_DrawMainMenu(void)
//
// M_NewGame
//
+// haleyjd 08/27/10: [STRIFE] Verified unmodified.
+//
void M_DrawNewGame(void)
{
V_DrawPatchDirect(96, 14, W_CacheLumpName(DEH_String("M_NEWG"), PU_CACHE));
@@ -991,19 +993,11 @@ char msgNames[2][9] = {"M_MSGOFF","M_MSGON"};
void M_DrawOptions(void)
{
- V_DrawPatchDirect(108, 15, W_CacheLumpName(DEH_String("M_OPTTTL"),
+ // haleyjd 08/27/10: [STRIFE] M_OPTTTL -> M_OPTION
+ V_DrawPatchDirect(108, 15, W_CacheLumpName(DEH_String("M_OPTION"),
PU_CACHE));
-
- V_DrawPatchDirect(OptionsDef.x + 175, OptionsDef.y + LINEHEIGHT * detail,
- W_CacheLumpName(DEH_String(detailNames[detailLevel]),
- PU_CACHE));
- V_DrawPatchDirect(OptionsDef.x + 120, OptionsDef.y + LINEHEIGHT * messages,
- W_CacheLumpName(DEH_String(msgNames[showMessages]),
- PU_CACHE));
-
- M_DrawThermo(OptionsDef.x, OptionsDef.y + LINEHEIGHT * (mousesens + 1),
- 10, mouseSensitivity);
+ // haleyjd 08/26/10: [STRIFE] Removed messages, sensitivity, detail.
M_DrawThermo(OptionsDef.x,OptionsDef.y+LINEHEIGHT*(scrnsize+1),
9,screenSize);
@@ -1949,10 +1943,11 @@ void M_Drawer (void)
}
- // DRAW SKULL
- V_DrawPatchDirect(x + SKULLXOFF, currentMenu->y - 5 + itemOn*LINEHEIGHT,
- W_CacheLumpName(DEH_String(skullName[whichSkull]),
- PU_CACHE));
+ // haleyjd 08/27/10: [STRIFE] Adjust to draw spinning Sigil
+ // DRAW SIGIL
+ V_DrawPatchDirect(x + CURSORXOFF, currentMenu->y - 5 + itemOn*LINEHEIGHT,
+ W_CacheLumpName(DEH_String(cursorName[whichCursor]),
+ PU_CACHE));
}
@@ -1983,12 +1978,14 @@ void M_SetupNextMenu(menu_t *menudef)
//
// M_Ticker
//
+// haleyjd 08/27/10: [STRIFE] Rewritten for Sigil cursor
+//
void M_Ticker (void)
{
- if (--skullAnimCounter <= 0)
+ if (--cursorAnimCounter <= 0)
{
- whichSkull ^= 1;
- skullAnimCounter = 8;
+ whichCursor = (whichCursor + 1) % 8;
+ cursorAnimCounter = 5;
}
}
@@ -1996,44 +1993,22 @@ void M_Ticker (void)
//
// M_Init
//
+// haleyjd 08/27/10: [STRIFE] Removed DOOM gamemode stuff
+//
void M_Init (void)
{
currentMenu = &MainDef;
menuactive = 0;
itemOn = currentMenu->lastOn;
- whichSkull = 0;
- skullAnimCounter = 10;
+ whichCursor = 0;
+ cursorAnimCounter = 10;
screenSize = screenblocks - 3;
messageToPrint = 0;
messageString = NULL;
- messageLastMenuActive = menuactive;
+ messageLastMenuActive = menuactive; // STRIFE-FIXME: assigns 0 here...
quickSaveSlot = -1;
// Here we could catch other version dependencies,
// like HELP1/2, and four episodes.
-
-
- switch ( gamemode )
- {
- case commercial:
- // Commercial has no "read this" entry.
- MainMenu[readthis] = MainMenu[quitdoom];
- MainDef.numitems--;
- MainDef.y += 8;
- NewDef.prevMenu = &MainDef;
- break;
- case shareware:
- // Episode 2 and 3 are handled,
- // branching to an ad screen.
- case registered:
- // We need to remove the fourth episode.
- EpiDef.numitems--;
- break;
- case retail:
- // We are fine.
- default:
- break;
- }
-
}