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authorJames Haley2011-03-02 00:51:07 +0000
committerJames Haley2011-03-02 00:51:07 +0000
commit66cf5dd1d216b71899831fe8cbb676057c5757f7 (patch)
treedfa278067cae6484f335a53adb99d4b9122583ed /src/strife/p_dialog.c
parentaf19c6755955d7d397454cd2fd988270ee2f0561 (diff)
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Fixed automap background color, size of plrkilledmsg buffer, a bug which
caused the scanner to never be depleted from the inventory, and emulation of seemingly inconsequential undefined behavior in P_XYMovement via use of negative numspechit is currently addressed by changing the branch condition to > 0. Subversion-branch: /branches/strife-branch Subversion-revision: 2286
Diffstat (limited to 'src/strife/p_dialog.c')
-rw-r--r--src/strife/p_dialog.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/strife/p_dialog.c b/src/strife/p_dialog.c
index 55d886e5..01887686 100644
--- a/src/strife/p_dialog.c
+++ b/src/strife/p_dialog.c
@@ -733,7 +733,7 @@ boolean P_GiveItemToPlayer(player_t *player, int sprnum, mobjtype_t type)
// mobjtypes and to implement missing logic.
switch(sprnum)
{
- case SPR_HELT: // STRIFE-TODO: verify - I believe this is related to a cheat
+ case SPR_HELT: // This is given only by the "DONNYTRUMP" cheat (aka Midas)
P_GiveInventoryItem(player, SPR_HELT, MT_TOKEN_TOUGHNESS);
P_GiveInventoryItem(player, SPR_GUNT, MT_TOKEN_ACCURACY);