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authorSimon Howard2014-04-01 20:43:45 -0400
committerSimon Howard2014-04-01 20:43:45 -0400
commit8eb3200286d523379295143ce3f44d77ce036d4b (patch)
treeac0edb56027f285425d896e12a1b14d78ad294b9 /src/strife/p_inter.c
parent565a1f08566520147a5abff5744dbcc256e5030c (diff)
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Replace all snprintf() calls with M_snprintf().
The Windows API has an _snprintf function that is not the same as Unix's snprintf(): if the string is truncated then no trailing NUL character is appended. This makes the function unsafe. Define a replacement/wrapper called M_snprintf that works the same but always appends a trailing NUL, for safety on Windows and other OSes that behave like this. Do the same thing for vsnprintf(), and update HACKING to list snprintf/vsnprintf as forbidden functions. This fixes #375; thanks to Quasar for pointing out the different behavior of these functions.
Diffstat (limited to 'src/strife/p_inter.c')
-rw-r--r--src/strife/p_inter.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c
index 00b0ef24..96594211 100644
--- a/src/strife/p_inter.c
+++ b/src/strife/p_inter.c
@@ -971,8 +971,8 @@ void P_KillMobj(mobj_t* source, mobj_t* target)
EV_DoDoor(&junk, close);
P_NoiseAlert(players[0].mo, players[0].mo);
- snprintf(plrkilledmsg, sizeof(plrkilledmsg),
- "%s", DEH_String("You're dead! You set off the alarm."));
+ M_snprintf(plrkilledmsg, sizeof(plrkilledmsg),
+ "%s", DEH_String("You're dead! You set off the alarm."));
if(!deathmatch)
players[consoleplayer].message = plrkilledmsg;
@@ -1011,8 +1011,8 @@ void P_KillMobj(mobj_t* source, mobj_t* target)
case MT_TOKEN_ALARM:
P_NoiseAlert(players[0].mo, players[0].mo);
- snprintf(plrkilledmsg, sizeof(plrkilledmsg),
- "%s", DEH_String("You Fool! You've set off the alarm"));
+ M_snprintf(plrkilledmsg, sizeof(plrkilledmsg),
+ "%s", DEH_String("You Fool! You've set off the alarm"));
if(!deathmatch)
players[consoleplayer].message = plrkilledmsg;
return;