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author | James Haley | 2011-06-29 14:28:43 +0000 |
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committer | James Haley | 2011-06-29 14:28:43 +0000 |
commit | 788892b95805a7d54e2b8ed92ed8262a7b9c6d47 (patch) | |
tree | d4abbfdb021dce0603a779d11235fd8280ef6bfd /src/strife/p_mobj.c | |
parent | 1271fc2557489e3ee000923c32efcb48dd640a09 (diff) | |
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Added support for -work and -flip command-line parameters. -random
cannot be supported yet because it requires addition to the list of
transmitted variables during network game initialization (TODO!)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2351
Diffstat (limited to 'src/strife/p_mobj.c')
-rw-r--r-- | src/strife/p_mobj.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/strife/p_mobj.c b/src/strife/p_mobj.c index f8676a95..30c6ac41 100644 --- a/src/strife/p_mobj.c +++ b/src/strife/p_mobj.c @@ -737,6 +737,12 @@ void P_RemoveMobj (mobj_t* mobj) itemrespawntime[iquehead] = leveltime + 30*TICRATE; // [STRIFE] iquehead = (iquehead+1)&(ITEMQUESIZE-1); + // [STRIFE] FIXME/TODO: - haleyjd 20110629 + // -random parameter affects the behavior of respawning items here. + // However, this requires addition of randomparm to the transmission + // of variables during netgame initialization, and the netcode is not + // functional yet - so, I haven't added this yet! + // lose one off the end? if (iquehead == iquetail) iquetail = (iquetail+1)&(ITEMQUESIZE-1); |