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authorSamuel Villareal2010-09-07 03:16:54 +0000
committerSamuel Villareal2010-09-07 03:16:54 +0000
commitd112932e1efaa6588ed7276021847a28eb596900 (patch)
treebbce4aa0cbb620013e4d68fae1c438c125673db7 /src/strife/p_pspr.c
parentbdd800ded2c0e2df1b15372135b9cfd5901f6ecd (diff)
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+ All linedef flags added
+ Translucent line/wall drawing supported + Jumpover/Blockfloater flag behavior implemented + Puff behavior implemented + Some changes to PIT_AttackRadius + Some changes to PIT_ChangeSector Subversion-branch: /branches/strife-branch Subversion-revision: 2030
Diffstat (limited to 'src/strife/p_pspr.c')
-rw-r--r--src/strife/p_pspr.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/p_pspr.c b/src/strife/p_pspr.c
index 658b7190..6e2ccfad 100644
--- a/src/strife/p_pspr.c
+++ b/src/strife/p_pspr.c
@@ -562,9 +562,9 @@ void A_FireGrenade(player_t* player, pspdef_t* pspr)
st2 = &states[weaponinfo[player->readyweapon].atkstate];
P_SetPsprite(player, ps_flash, st1 - st2);
- player->mo->z += (32*FRACUNIT); // ugh
+ player->mo->z += MAXRADIUS; // ugh
mo = P_SpawnMortar(player->mo, type);
- player->mo->z -= (32*FRACUNIT); // ugh
+ player->mo->z -= MAXRADIUS; // ugh
// change momz based on player's pitch
mo->momz = FixedMul((player->pitch<<FRACBITS) / 160, mo->info->speed) + (8*FRACUNIT);