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author | Simon Howard | 2010-02-01 19:11:06 +0000 |
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committer | Simon Howard | 2010-02-01 19:11:06 +0000 |
commit | de6f6af80635f0f20d7cb75722dc04b00dd2d746 (patch) | |
tree | 364dcb86f2c22411a720447bfa21c4de9191ff6f /src/strife/p_saveg.h | |
parent | 28f8d3e9b5794e188ccff1cc68c62be9001985b7 (diff) | |
download | chocolate-doom-de6f6af80635f0f20d7cb75722dc04b00dd2d746.tar.gz chocolate-doom-de6f6af80635f0f20d7cb75722dc04b00dd2d746.tar.bz2 chocolate-doom-de6f6af80635f0f20d7cb75722dc04b00dd2d746.zip |
Remove improperly-created strife directory.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
Diffstat (limited to 'src/strife/p_saveg.h')
-rw-r--r-- | src/strife/p_saveg.h | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/src/strife/p_saveg.h b/src/strife/p_saveg.h deleted file mode 100644 index 3a96cc3e..00000000 --- a/src/strife/p_saveg.h +++ /dev/null @@ -1,69 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// DESCRIPTION: -// Savegame I/O, archiving, persistence. -// -//----------------------------------------------------------------------------- - - -#ifndef __P_SAVEG__ -#define __P_SAVEG__ - -#include <stdio.h> - -// maximum size of a savegame description - -#define SAVESTRINGSIZE 24 - -// temporary filename to use while saving. - -char *P_TempSaveGameFile(void); - -// filename to use for a savegame slot - -char *P_SaveGameFile(int slot); - -// Savegame file header read/write functions - -boolean P_ReadSaveGameHeader(void); -void P_WriteSaveGameHeader(char *description); - -// Savegame end-of-file read/write functions - -boolean P_ReadSaveGameEOF(void); -void P_WriteSaveGameEOF(void); - -// Persistent storage/archiving. -// These are the load / save game routines. -void P_ArchivePlayers (void); -void P_UnArchivePlayers (void); -void P_ArchiveWorld (void); -void P_UnArchiveWorld (void); -void P_ArchiveThinkers (void); -void P_UnArchiveThinkers (void); -void P_ArchiveSpecials (void); -void P_UnArchiveSpecials (void); - -extern FILE *save_stream; - - -#endif |