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authorFabian Greffrath2015-05-08 09:11:23 +0200
committerFabian Greffrath2015-05-08 09:11:23 +0200
commitf1050ee4fead9f47471f25dc10650dad3bf68220 (patch)
treef93e4e2d75cbab3eca3bd0b0543058f5ebf41267 /src/strife/p_setup.c
parent5b423fcfc1ba0774b10c566a63b9e14c3c02409c (diff)
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warnings: fix "variable ‘..’ set but not used" warnings
Fixed by commenting out the reported variables and their settings instead of removing them. Since I am not sure if they were added by mistake or by purpose and then overseen, I think it's better to keep them in the code but not compile them in for now.
Diffstat (limited to 'src/strife/p_setup.c')
-rw-r--r--src/strife/p_setup.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/p_setup.c b/src/strife/p_setup.c
index 1fd889fa..a8c025d4 100644
--- a/src/strife/p_setup.c
+++ b/src/strife/p_setup.c
@@ -324,7 +324,7 @@ void P_LoadThings (int lump)
mapthing_t *mt;
mapthing_t spawnthing;
int numthings;
- boolean spawn;
+// boolean spawn;
data = W_CacheLumpNum (lump,PU_STATIC);
numthings = W_LumpLength (lump) / sizeof(mapthing_t);
@@ -332,7 +332,7 @@ void P_LoadThings (int lump)
mt = (mapthing_t *)data;
for (i=0 ; i<numthings ; i++, mt++)
{
- spawn = true;
+// spawn = true;
// Do not spawn cool, new monsters if !commercial
// STRIFE-TODO: replace with isregistered stuff