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authorSimon Howard2014-04-01 20:43:45 -0400
committerSimon Howard2014-04-01 20:43:45 -0400
commit8eb3200286d523379295143ce3f44d77ce036d4b (patch)
treeac0edb56027f285425d896e12a1b14d78ad294b9 /src/strife/p_user.c
parent565a1f08566520147a5abff5744dbcc256e5030c (diff)
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Replace all snprintf() calls with M_snprintf().
The Windows API has an _snprintf function that is not the same as Unix's snprintf(): if the string is truncated then no trailing NUL character is appended. This makes the function unsafe. Define a replacement/wrapper called M_snprintf that works the same but always appends a trailing NUL, for safety on Windows and other OSes that behave like this. Do the same thing for vsnprintf(), and update HACKING to list snprintf/vsnprintf as forbidden functions. This fixes #375; thanks to Quasar for pointing out the different behavior of these functions.
Diffstat (limited to 'src/strife/p_user.c')
-rw-r--r--src/strife/p_user.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/strife/p_user.c b/src/strife/p_user.c
index d2f8b8e3..e24e40fe 100644
--- a/src/strife/p_user.c
+++ b/src/strife/p_user.c
@@ -39,6 +39,7 @@
#include "z_zone.h"
#include "w_wad.h"
#include "p_pspr.h"
+#include "m_misc.h"
#include "m_random.h"
#include "s_sound.h"
#include "p_inter.h"
@@ -861,8 +862,8 @@ boolean P_UseInventoryItem(player_t* player, int item)
if(name == NULL)
name = "Item";
- snprintf(useinventorymsg, sizeof(useinventorymsg),
- "You used the %s.", name);
+ M_snprintf(useinventorymsg, sizeof(useinventorymsg),
+ "You used the %s.", name);
player->message = useinventorymsg;
if(player == &players[consoleplayer])