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authorSamuel Villareal2010-09-19 19:15:44 +0000
committerSamuel Villareal2010-09-19 19:15:44 +0000
commit3e2b2b4889f9f8d7de1ee056be6240ca05ec6dfe (patch)
tree96dda04d94d74d111fdc6b4b0b2cbaa98c95ee5a /src/strife
parent109a4d929d04b26e9ceadb1c545ddbc6dce154b3 (diff)
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+ Several more line types added
Subversion-branch: /branches/strife-branch Subversion-revision: 2120
Diffstat (limited to 'src/strife')
-rw-r--r--src/strife/p_switch.c42
1 files changed, 30 insertions, 12 deletions
diff --git a/src/strife/p_switch.c b/src/strife/p_switch.c
index b90f8794..8c8a6cca 100644
--- a/src/strife/p_switch.c
+++ b/src/strife/p_switch.c
@@ -34,6 +34,8 @@
#include "g_game.h"
#include "d_main.h" // villsa [STRIFE]
+#include "z_zone.h" // villsa [STRIFE]
+#include "w_wad.h" // villsa [STRIFE]
#include "s_sound.h"
#include "m_random.h" // haleyjd [STRIFE]
#include "p_dialog.h"
@@ -439,19 +441,12 @@ static void P_MoveWall(line_t *line, mobj_t *thing)
line->bbox[BOXTOP] = y;
}
-
-
-
//
// P_UseSpecialLine
// Called when a thing uses a special line.
// Only the front sides of lines are usable.
//
-boolean
-P_UseSpecialLine
-( mobj_t* thing,
- line_t* line,
- int side )
+boolean P_UseSpecialLine(mobj_t* thing, line_t* line, int side)
{
// Err...
// Use the back sides of VERY SPECIAL lines...
@@ -492,7 +487,7 @@ P_UseSpecialLine
// except for a few new types at the bottom.
// do something
- switch (line->special)
+ switch(line->special)
{
// MANUALS
case 1: // Vertical Door
@@ -508,9 +503,9 @@ P_UseSpecialLine
case 117: // Blazing door raise
case 118: // Blazing door open
- case 165: // That doesn't seem to work
-
- case 205: // Available in retail only
+ case 165: // villsa [STRIFE] That doesn't seem to work
+ case 205: // villsa [STRIFE] Available in retail only
+ case 232: // villsa [STRIFE] Oracle pass open
EV_VerticalDoor (line, thing);
break;
@@ -840,6 +835,17 @@ P_UseSpecialLine
P_ChangeSwitchTexture(line, 1);
break; // haleyjd
+ case 226:
+ // villsa [STRIFE] complete training area
+ if(!EV_DoFloor(line, lowerFloor))
+ return true;
+
+ P_GiveItemToPlayer(thing->player, SPR_TOKN, MT_TOKEN_STAMINA);
+ P_GiveItemToPlayer(thing->player, SPR_TOKN, MT_TOKEN_NEW_ACCURACY);
+ P_ChangeSwitchTexture(line, 0);
+ thing->player->message = DEH_String("Congratulations! You have completed the training area.");
+ break;
+
case 229:
// villsa [STRIFE] sigil sliding door
if(thing->player && thing->player->sigiltype == 4)
@@ -849,6 +855,18 @@ P_UseSpecialLine
}
break; // haleyjd
+ case 233:
+ // villsa [STRIFE] objective given after revealing the computer
+ if(!EV_DoDoor(line, splitOpen))
+ return true;
+
+ P_ChangeSwitchTexture(line, 1);
+
+ GiveVoiceObjective("VOC70", "LOG70", -1);
+ thing->player->message = DEH_String("Incoming Message from BlackBird...");
+
+ break;
+
case 666:
// villsa [STRIFE] Move wall
P_MoveWall(line, thing);