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author | Simon Howard | 2011-10-15 13:49:41 +0000 |
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committer | Simon Howard | 2011-10-15 13:49:41 +0000 |
commit | 55a39ccab15bfb8082149f9aec2d1273211c1605 (patch) | |
tree | 6e49db2658e7db4c335c366094e5d345a9e27354 /src/strife | |
parent | c2212ba5c1752048418c1c3bc2d0acc0d040a8e4 (diff) | |
download | chocolate-doom-55a39ccab15bfb8082149f9aec2d1273211c1605.tar.gz chocolate-doom-55a39ccab15bfb8082149f9aec2d1273211c1605.tar.bz2 chocolate-doom-55a39ccab15bfb8082149f9aec2d1273211c1605.zip |
Fix desyncs when playing back multiplayer demos.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2428
Diffstat (limited to 'src/strife')
-rw-r--r-- | src/strife/d_net.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/strife/d_net.c b/src/strife/d_net.c index 8062ee72..0f3b3d75 100644 --- a/src/strife/d_net.c +++ b/src/strife/d_net.c @@ -82,7 +82,7 @@ static void RunTic(ticcmd_t *cmds, boolean *ingame) for (i = 0; i < MAXPLAYERS; ++i) { - if (playeringame[i] && !ingame[i]) + if (!demoplayback && playeringame[i] && !ingame[i]) { PlayerQuitGame(&players[i]); } |