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author | James Haley | 2011-02-12 05:36:12 +0000 |
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committer | James Haley | 2011-02-12 05:36:12 +0000 |
commit | a15ba75736d15409876c1f0a44fffc99adf1c192 (patch) | |
tree | 0f79beda3feef52849eae059ea45e624d05d57af /src/strife | |
parent | a7a435cb7d5756ebff87d5f965b27fcc28fd96f6 (diff) | |
download | chocolate-doom-a15ba75736d15409876c1f0a44fffc99adf1c192.tar.gz chocolate-doom-a15ba75736d15409876c1f0a44fffc99adf1c192.tar.bz2 chocolate-doom-a15ba75736d15409876c1f0a44fffc99adf1c192.zip |
Bug fix for save/load/name your character menus, and some tweaks to the
project files.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2256
Diffstat (limited to 'src/strife')
-rw-r--r-- | src/strife/m_menu.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/strife/m_menu.c b/src/strife/m_menu.c index 2bd6560e..92564e96 100644 --- a/src/strife/m_menu.c +++ b/src/strife/m_menu.c @@ -591,8 +591,8 @@ void M_DrawNameChar(void) if (saveStringEnter) { - i = M_StringWidth(savegamestrings[saveSlot]); // STRIFE-TODO: verify variable - M_WriteText(LoadDef.x + i,LoadDef.y+LINEHEIGHT*saveSlot,"_"); + i = M_StringWidth(savegamestrings[quickSaveSlot]); + M_WriteText(LoadDef.x + i,LoadDef.y+LINEHEIGHT*quickSaveSlot,"_"); } } @@ -728,8 +728,8 @@ void M_DrawSave(void) if (saveStringEnter) { - i = M_StringWidth(savegamestrings[saveSlot]); - M_WriteText(LoadDef.x + i,LoadDef.y+LINEHEIGHT*saveSlot,"_"); + i = M_StringWidth(savegamestrings[quickSaveSlot]); + M_WriteText(LoadDef.x + i,LoadDef.y+LINEHEIGHT*quickSaveSlot,"_"); } } @@ -1793,13 +1793,13 @@ boolean M_Responder (event_t* ev) if (saveCharIndex > 0) { saveCharIndex--; - savegamestrings[saveSlot][saveCharIndex] = 0; + savegamestrings[quickSaveSlot][saveCharIndex] = 0; } break; case KEY_ESCAPE: saveStringEnter = 0; - strcpy(&savegamestrings[saveSlot][0],saveOldString); + strcpy(&savegamestrings[quickSaveSlot][0],saveOldString); break; case KEY_ENTER: @@ -1822,11 +1822,11 @@ boolean M_Responder (event_t* ev) if (ch >= 32 && ch <= 127 && saveCharIndex < SAVESTRINGSIZE-1 && - M_StringWidth(savegamestrings[saveSlot]) < + M_StringWidth(savegamestrings[quickSaveSlot]) < (SAVESTRINGSIZE-2)*8) { - savegamestrings[saveSlot][saveCharIndex++] = ch; - savegamestrings[saveSlot][saveCharIndex] = 0; + savegamestrings[quickSaveSlot][saveCharIndex++] = ch; + savegamestrings[quickSaveSlot][saveCharIndex] = 0; } break; } |