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author | James Haley | 2013-02-09 18:18:26 +0000 |
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committer | James Haley | 2013-02-09 18:18:26 +0000 |
commit | e20874a9aa4a5d25ae6608536a56d549b82b3dc9 (patch) | |
tree | cfe4f0ea850b54ed8311819862f5ea6b927f9928 /src/strife | |
parent | 2bc56af7010e7f40d94dd664b51d86cfd4bd5fc8 (diff) | |
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* Update MSVC project file
* Add /msvc/strfsav* and *.pcx to ignore list
* Fix for Strife crushAndRaise, silentCrushAndRaise types identified by
Gez and verified with the disassembly - these types do not inflict
crushing damage in Strife.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2558
Diffstat (limited to 'src/strife')
-rw-r--r-- | src/strife/p_ceilng.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/strife/p_ceilng.c b/src/strife/p_ceilng.c index ec07eeaf..fce4dce2 100644 --- a/src/strife/p_ceilng.c +++ b/src/strife/p_ceilng.c @@ -169,6 +169,7 @@ void T_MoveCeiling (ceiling_t* ceiling) // * Fast crushers were made 2x as fast. // * lowerAndCrush was apparently "fixed" to actually crush, and was also // altered to lower all the way to the floor rather than remain 8 above. +// * silentCrushAndRaise and crushAndRaise no longer crush. int EV_DoCeiling ( line_t* line, @@ -231,7 +232,10 @@ EV_DoCeiling case silentCrushAndRaise: case crushAndRaise: - ceiling->crush = true; + // [STRIFE] haleyjd 20130209: Turns out these types do NOT crush + // in Strife... yeah, that makes a lot of sense. Thanks to Gez for + // having detected this difference. + //ceiling->crush = true; ceiling->topheight = sec->ceilingheight; case lowerToFloor: |