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authorSimon Howard2008-10-24 18:03:18 +0000
committerSimon Howard2008-10-24 18:03:18 +0000
commit06790ce0cdfeff84b8a92ede5c03cfd48342fcb4 (patch)
tree23b8714145ed5a736142f5e419c3f614dcc8b12b /src
parent80eacd13f9d4e7111893de511d0b5ecd5402ee74 (diff)
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Further fixes to stop lumps being modified.
Subversion-branch: /branches/raven-branch Subversion-revision: 1363
Diffstat (limited to 'src')
-rw-r--r--src/heretic/p_setup.c14
-rw-r--r--src/hexen/p_setup.c25
-rw-r--r--src/hexen/po_man.c35
3 files changed, 44 insertions, 30 deletions
diff --git a/src/heretic/p_setup.c b/src/heretic/p_setup.c
index 8e93fe04..ed45353a 100644
--- a/src/heretic/p_setup.c
+++ b/src/heretic/p_setup.c
@@ -268,6 +268,7 @@ void P_LoadThings(int lump)
{
byte *data;
int i;
+ mapthing_t spawnthing;
mapthing_t *mt;
int numthings;
@@ -277,12 +278,12 @@ void P_LoadThings(int lump)
mt = (mapthing_t *) data;
for (i = 0; i < numthings; i++, mt++)
{
- mt->x = SHORT(mt->x);
- mt->y = SHORT(mt->y);
- mt->angle = SHORT(mt->angle);
- mt->type = SHORT(mt->type);
- mt->options = SHORT(mt->options);
- P_SpawnMapThing(mt);
+ spawnthing.x = SHORT(mt->x);
+ spawnthing.y = SHORT(mt->y);
+ spawnthing.angle = SHORT(mt->angle);
+ spawnthing.type = SHORT(mt->type);
+ spawnthing.options = SHORT(mt->options);
+ P_SpawnMapThing(&spawnthing);
}
W_ReleaseLumpNum(lump);
@@ -424,6 +425,7 @@ void P_LoadBlockMap(int lump)
lumplen = W_LumpLength(lump);
blockmaplump = Z_Malloc(lumplen, PU_LEVEL, NULL);
+ W_ReadLump(lump, blockmaplump);
blockmap = blockmaplump + 4;
// Swap all short integers to native byte ordering:
diff --git a/src/hexen/p_setup.c b/src/hexen/p_setup.c
index 653080e2..e5708e63 100644
--- a/src/hexen/p_setup.c
+++ b/src/hexen/p_setup.c
@@ -355,6 +355,7 @@ void P_LoadThings(int lump)
{
byte *data;
int i;
+ mapthing_t spawnthing;
mapthing_t *mt;
int numthings;
int playerCount;
@@ -366,14 +367,22 @@ void P_LoadThings(int lump)
mt = (mapthing_t *) data;
for (i = 0; i < numthings; i++, mt++)
{
- mt->tid = SHORT(mt->tid);
- mt->x = SHORT(mt->x);
- mt->y = SHORT(mt->y);
- mt->height = SHORT(mt->height);
- mt->angle = SHORT(mt->angle);
- mt->type = SHORT(mt->type);
- mt->options = SHORT(mt->options);
- P_SpawnMapThing(mt);
+ spawnthing.tid = SHORT(mt->tid);
+ spawnthing.x = SHORT(mt->x);
+ spawnthing.y = SHORT(mt->y);
+ spawnthing.height = SHORT(mt->height);
+ spawnthing.angle = SHORT(mt->angle);
+ spawnthing.type = SHORT(mt->type);
+ spawnthing.options = SHORT(mt->options);
+
+ spawnthing.special = mt->special;
+ spawnthing.arg1 = mt->arg1;
+ spawnthing.arg2 = mt->arg2;
+ spawnthing.arg3 = mt->arg3;
+ spawnthing.arg4 = mt->arg4;
+ spawnthing.arg5 = mt->arg5;
+
+ P_SpawnMapThing(&spawnthing);
}
P_CreateTIDList();
P_InitCreatureCorpseQueue(false); // false = do NOT scan for corpses
diff --git a/src/hexen/po_man.c b/src/hexen/po_man.c
index ec5bb621..20da66e5 100644
--- a/src/hexen/po_man.c
+++ b/src/hexen/po_man.c
@@ -1435,6 +1435,7 @@ void PO_Init(int lump)
{
byte *data;
int i;
+ mapthing_t spawnthing;
mapthing_t *mt;
int numthings;
int polyIndex;
@@ -1449,32 +1450,34 @@ void PO_Init(int lump)
// Find the startSpot points, and spawn each polyobj
for (i = 0; i < numthings; i++, mt++)
{
- mt->x = SHORT(mt->x);
- mt->y = SHORT(mt->y);
- mt->angle = SHORT(mt->angle);
- mt->type = SHORT(mt->type);
+ spawnthing.x = SHORT(mt->x);
+ spawnthing.y = SHORT(mt->y);
+ spawnthing.angle = SHORT(mt->angle);
+ spawnthing.type = SHORT(mt->type);
// 3001 = no crush, 3002 = crushing
- if (mt->type == PO_SPAWN_TYPE || mt->type == PO_SPAWNCRUSH_TYPE)
+ if (spawnthing.type == PO_SPAWN_TYPE
+ || spawnthing.type == PO_SPAWNCRUSH_TYPE)
{ // Polyobj StartSpot Pt.
- polyobjs[polyIndex].startSpot.x = mt->x << FRACBITS;
- polyobjs[polyIndex].startSpot.y = mt->y << FRACBITS;
- SpawnPolyobj(polyIndex, mt->angle,
- (mt->type == PO_SPAWNCRUSH_TYPE));
+ polyobjs[polyIndex].startSpot.x = spawnthing.x << FRACBITS;
+ polyobjs[polyIndex].startSpot.y = spawnthing.y << FRACBITS;
+ SpawnPolyobj(polyIndex, spawnthing.angle,
+ (spawnthing.type == PO_SPAWNCRUSH_TYPE));
polyIndex++;
}
}
mt = (mapthing_t *) data;
for (i = 0; i < numthings; i++, mt++)
{
- mt->x = SHORT(mt->x);
- mt->y = SHORT(mt->y);
- mt->angle = SHORT(mt->angle);
- mt->type = SHORT(mt->type);
- if (mt->type == PO_ANCHOR_TYPE)
+ spawnthing.x = SHORT(mt->x);
+ spawnthing.y = SHORT(mt->y);
+ spawnthing.angle = SHORT(mt->angle);
+ spawnthing.type = SHORT(mt->type);
+ if (spawnthing.type == PO_ANCHOR_TYPE)
{ // Polyobj Anchor Pt.
- TranslateToStartSpot(mt->angle, mt->x << FRACBITS,
- mt->y << FRACBITS);
+ TranslateToStartSpot(spawnthing.angle,
+ spawnthing.x << FRACBITS,
+ spawnthing.y << FRACBITS);
}
}
W_ReleaseLumpNum(lump);