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authorJames Haley2014-08-16 17:30:00 -0500
committerJames Haley2014-08-16 17:30:00 -0500
commit0d7f38c7513f3d8811b84e1b11b9686429f010f1 (patch)
tree351c221298ed65afefeb930737e95a2c19076816 /src
parent6b422a3ed52742adeb57da3fa934090130696d2a (diff)
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Warning fixes (23 remain...)
Diffstat (limited to 'src')
-rw-r--r--src/i_sdlsound.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/i_sdlsound.c b/src/i_sdlsound.c
index 4c2ec5fa..7089378e 100644
--- a/src/i_sdlsound.c
+++ b/src/i_sdlsound.c
@@ -86,7 +86,7 @@ int use_libsamplerate = 0;
// of the time: with all the Doom IWAD sound effects, at least. If a PWAD
// is used, clipping might occur.
-float libsamplerate_scale = 0.65;
+float libsamplerate_scale = 0.65f;
// Hook a sound into the linked list at the head.