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authorSimon Howard2009-11-21 01:16:14 +0000
committerSimon Howard2009-11-21 01:16:14 +0000
commit3cf74a97261b1a0aceb591b495b0857781918edd (patch)
tree28caae31dc6d338310998b2cd8855ca6a16e9c3d /src
parent299e1c5abf804e2e249c4f77b82fb7949a3f9d7b (diff)
parent892ad7c072a6717e8935053d7837a33974d0d824 (diff)
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Merge from trunk.
Subversion-branch: /branches/opl-branch Subversion-revision: 1734
Diffstat (limited to 'src')
-rw-r--r--src/i_sdlmusic.c32
-rw-r--r--src/i_video.c24
-rw-r--r--src/m_config.c28
-rw-r--r--src/m_misc.c8
-rw-r--r--src/m_misc.h1
-rw-r--r--src/p_doors.c37
-rw-r--r--src/p_map.c3
-rw-r--r--src/p_spec.c150
-rw-r--r--src/s_sound.c10
9 files changed, 255 insertions, 38 deletions
diff --git a/src/i_sdlmusic.c b/src/i_sdlmusic.c
index 06c14af9..4aa89add 100644
--- a/src/i_sdlmusic.c
+++ b/src/i_sdlmusic.c
@@ -81,18 +81,28 @@ static boolean SDLIsInitialized(void)
// Initialize music subsystem
static boolean I_SDL_InitMusic(void)
-{
- // When trying to run with music enabled on OSX, display
- // a warning message.
-
-#ifdef __APPLE__
- printf("\n"
- " *** WARNING ***\n"
- " Music playback on OSX may cause crashes and\n"
- " is disabled by default.\n"
- "\n");
+{
+ // SDL_mixer prior to v1.2.11 has a bug that causes crashes
+ // with MIDI playback. Print a warning message if we are
+ // using an old version.
+
+#ifdef __MACOSX__
+ {
+ const SDL_version *v = Mix_Linked_Version();
+
+ if (SDL_VERSIONNUM(v->major, v->minor, v->patch)
+ < SDL_VERSIONNUM(1, 2, 11))
+ {
+ printf("\n"
+ " *** WARNING ***\n"
+ " You are using an old version of SDL_mixer.\n"
+ " Music playback on this version may cause crashes\n"
+ " under OS X and is disabled by default.\n"
+ "\n");
+ }
+ }
#endif
-
+
// If SDL_mixer is not initialized, we have to initialize it
// and have the responsibility to shut it down later on.
diff --git a/src/i_video.c b/src/i_video.c
index 062c9c9c..481ee0ea 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -334,7 +334,9 @@ static int TranslateKey(SDL_keysym *sym)
case SDLK_PAUSE: return KEY_PAUSE;
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
case SDLK_EQUALS: return KEY_EQUALS;
+#endif
case SDLK_MINUS: return KEY_MINUS;
@@ -347,9 +349,11 @@ static int TranslateKey(SDL_keysym *sym)
return KEY_RCTRL;
case SDLK_LALT:
- case SDLK_LMETA:
case SDLK_RALT:
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
+ case SDLK_LMETA:
case SDLK_RMETA:
+#endif
return KEY_RALT;
case SDLK_CAPSLOCK: return KEY_CAPSLOCK;
@@ -420,9 +424,15 @@ void I_StartFrame (void)
static int MouseButtonState(void)
{
- Uint8 state = SDL_GetMouseState(NULL, NULL);
+ Uint8 state;
int result = 0;
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ state = SDL_GetMouseState(0, NULL, NULL);
+#else
+ state = SDL_GetMouseState(NULL, NULL);
+#endif
+
// Note: button "0" is left, button "1" is right,
// button "2" is middle for Doom. This is different
// to how SDL sees things.
@@ -585,7 +595,11 @@ static void CenterMouse(void)
// Clear any relative movement caused by warping
SDL_PumpEvents();
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ SDL_GetRelativeMouseState(0, NULL, NULL);
+#else
SDL_GetRelativeMouseState(NULL, NULL);
+#endif
}
//
@@ -599,7 +613,11 @@ static void I_ReadMouse(void)
int x, y;
event_t ev;
+#if SDL_VERSION_ATLEAST(1, 3, 0)
+ SDL_GetRelativeMouseState(0, &x, &y);
+#else
SDL_GetRelativeMouseState(&x, &y);
+#endif
if (x != 0 || y != 0)
{
@@ -1553,7 +1571,9 @@ void I_InitGraphics(void)
// has to be done before the call to SDL_SetVideoMode.
I_SetWindowCaption();
+#if !SDL_VERSION_ATLEAST(1, 3, 0)
I_SetWindowIcon();
+#endif
// Set the video mode.
diff --git a/src/m_config.c b/src/m_config.c
index 4f789845..a2f3ac58 100644
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -36,6 +36,8 @@
#include <windows.h>
#endif
+#include "SDL_mixer.h"
+
#include "config.h"
#include "deh_main.h"
#include "doomdef.h"
@@ -53,6 +55,7 @@
#include "i_swap.h"
#include "i_system.h"
#include "i_video.h"
+#include "s_sound.h"
#include "v_video.h"
#include "hu_stuff.h"
@@ -1234,7 +1237,14 @@ static void LoadDefaultCollection(default_collection_t *collection)
intparm = ParseIntParameter(strparm);
defaults[i].untranslated = intparm;
- intparm = scantokey[intparm];
+ if (intparm >= 0 && intparm < 128)
+ {
+ intparm = scantokey[intparm];
+ }
+ else
+ {
+ intparm = 0;
+ }
defaults[i].original_translated = intparm;
* (int *) def->location = intparm;
@@ -1456,5 +1466,21 @@ void M_ApplyPlatformDefaults(void)
#ifdef _WIN32_WCE
M_ApplyWindowsCEDefaults();
#endif
+
+ // Before SDL_mixer version 1.2.11, MIDI music caused the game
+ // to crash when it looped. If this is an old SDL_mixer version,
+ // disable MIDI.
+
+#ifdef __MACOSX__
+ {
+ const SDL_version *v = Mix_Linked_Version();
+
+ if (SDL_VERSIONNUM(v->major, v->minor, v->patch)
+ < SDL_VERSIONNUM(1, 2, 11))
+ {
+ snd_musicdevice = SNDDEVICE_NONE;
+ }
+ }
+#endif
}
diff --git a/src/m_misc.c b/src/m_misc.c
index acab0a5b..9a5fb84a 100644
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -198,3 +198,11 @@ char *M_TempFile(char *s)
return result;
}
+boolean M_StrToInt(const char *str, int *result)
+{
+ return sscanf(str, " 0x%x", result) == 1
+ || sscanf(str, " 0X%x", result) == 1
+ || sscanf(str, " 0%o", result) == 1
+ || sscanf(str, " %d", result) == 1;
+}
+
diff --git a/src/m_misc.h b/src/m_misc.h
index 0fea7e92..0fe8e62e 100644
--- a/src/m_misc.h
+++ b/src/m_misc.h
@@ -39,6 +39,7 @@ void M_MakeDirectory(char *dir);
char *M_TempFile(char *s);
boolean M_FileExists(char *file);
long M_FileLength(FILE *handle);
+boolean M_StrToInt(const char *str, int *result);
#endif
diff --git a/src/p_doors.c b/src/p_doors.c
index b681a8d0..89b65328 100644
--- a/src/p_doors.c
+++ b/src/p_doors.c
@@ -420,8 +420,41 @@ EV_VerticalDoor
{
if (!thing->player)
return; // JDC: bad guys never close doors
-
- door->direction = -1; // start going down immediately
+
+ // When is a door not a door?
+ // In Vanilla, door->direction is set, even though
+ // "specialdata" might not actually point at a door.
+
+ if (door->thinker.function.acp1 == (actionf_p1) T_VerticalDoor)
+ {
+ door->direction = -1; // start going down immediately
+ }
+ else if (door->thinker.function.acp1 == (actionf_p1) T_PlatRaise)
+ {
+ // Erm, this is a plat, not a door.
+ // This notably causes a problem in ep1-0500.lmp where
+ // a plat and a door are cross-referenced; the door
+ // doesn't open on 64-bit.
+ // The direction field in vldoor_t corresponds to the wait
+ // field in plat_t. Let's set that to -1 instead.
+
+ plat_t *plat;
+
+ plat = (plat_t *) door;
+ plat->wait = -1;
+ }
+ else
+ {
+ // This isn't a door OR a plat. Now we're in trouble.
+
+ fprintf(stderr, "EV_VerticalDoor: Tried to close "
+ "something that wasn't a door.\n");
+
+ // Try closing it anyway. At least it will work on 32-bit
+ // machines.
+
+ door->direction = -1;
+ }
}
return;
}
diff --git a/src/p_map.c b/src/p_map.c
index 42f2a60f..89f8f3f8 100644
--- a/src/p_map.c
+++ b/src/p_map.c
@@ -36,6 +36,7 @@
#include "doomdef.h"
#include "m_argv.h"
+#include "m_misc.h"
#include "p_local.h"
#include "s_sound.h"
@@ -1412,7 +1413,7 @@ static void SpechitOverrun(line_t *ld)
if (p > 0)
{
- baseaddr = atoi(myargv[p+1]);
+ M_StrToInt(myargv[p+1], (int *) &baseaddr);
}
else
{
diff --git a/src/p_spec.c b/src/p_spec.c
index 27042b5d..37beb850 100644
--- a/src/p_spec.c
+++ b/src/p_spec.c
@@ -38,6 +38,7 @@
#include "i_system.h"
#include "z_zone.h"
#include "m_argv.h"
+#include "m_misc.h"
#include "m_random.h"
#include "w_wad.h"
@@ -1169,10 +1170,94 @@ void P_UpdateSpecials (void)
memset(&buttonlist[i],0,sizeof(button_t));
}
}
-
}
+//
+// Donut overrun emulation
+//
+// Derived from the code from PrBoom+. Thanks go to Andrey Budko (entryway)
+// as usual :-)
+//
+
+#define DONUT_FLOORHEIGHT_DEFAULT 0x00000000
+#define DONUT_FLOORPIC_DEFAULT 0x16
+
+static void DonutOverrun(fixed_t *s3_floorheight, short *s3_floorpic,
+ line_t *line, sector_t *pillar_sector)
+{
+ static int first = 1;
+ static int tmp_s3_floorheight;
+ static int tmp_s3_floorpic;
+
+ extern int numflats;
+
+ if (first)
+ {
+ int p;
+
+ // This is the first time we have had an overrun.
+ first = 0;
+
+ // Default values
+ tmp_s3_floorheight = DONUT_FLOORHEIGHT_DEFAULT;
+ tmp_s3_floorpic = DONUT_FLOORPIC_DEFAULT;
+
+ //!
+ // @category compat
+ // @arg <x> <y>
+ //
+ // Use the specified magic values when emulating behavior caused
+ // by memory overruns from improperly constructed donuts.
+ // In Vanilla Doom this can differ depending on the operating
+ // system. The default (if this option is not specified) is to
+ // emulate the behavior when running under Windows 98.
+
+ p = M_CheckParm("-donut");
+
+ if (p > 0 && p < myargc - 2)
+ {
+ // Dump of needed memory: (fixed_t)0000:0000 and (short)0000:0008
+ //
+ // C:\>debug
+ // -d 0:0
+ //
+ // DOS 6.22:
+ // 0000:0000 (57 92 19 00) F4 06 70 00-(16 00)
+ // DOS 7.1:
+ // 0000:0000 (9E 0F C9 00) 65 04 70 00-(16 00)
+ // Win98:
+ // 0000:0000 (00 00 00 00) 65 04 70 00-(16 00)
+ // DOSBox under XP:
+ // 0000:0000 (00 00 00 F1) ?? ?? ?? 00-(07 00)
+
+ M_StrToInt(myargv[p + 1], &tmp_s3_floorheight);
+ M_StrToInt(myargv[p + 2], &tmp_s3_floorpic);
+
+ if (tmp_s3_floorpic >= numflats)
+ {
+ fprintf(stderr,
+ "DonutOverrun: The second parameter for \"-donut\" "
+ "switch should be greater than 0 and less than number "
+ "of flats (%d). Using default value (%d) instead. \n",
+ numflats, DONUT_FLOORPIC_DEFAULT);
+ tmp_s3_floorpic = DONUT_FLOORPIC_DEFAULT;
+ }
+ }
+ }
+
+ /*
+ fprintf(stderr,
+ "Linedef: %d; Sector: %d; "
+ "New floor height: %d; New floor pic: %d\n",
+ line->iLineID, pillar_sector->iSectorID,
+ tmp_s3_floorheight >> 16, tmp_s3_floorpic);
+ */
+
+ *s3_floorheight = (fixed_t) tmp_s3_floorheight;
+ *s3_floorpic = (short) tmp_s3_floorpic;
+}
+
//
// Special Stuff that can not be categorized
@@ -1186,26 +1271,67 @@ int EV_DoDonut(line_t* line)
int rtn;
int i;
floormove_t* floor;
-
+ fixed_t s3_floorheight;
+ short s3_floorpic;
+
secnum = -1;
rtn = 0;
while ((secnum = P_FindSectorFromLineTag(line,secnum)) >= 0)
{
s1 = &sectors[secnum];
-
+
// ALREADY MOVING? IF SO, KEEP GOING...
if (s1->specialdata)
continue;
-
+
rtn = 1;
s2 = getNextSector(s1->lines[0],s1);
- for (i = 0;i < s2->linecount;i++)
+
+ // Vanilla Doom does not check if the linedef is one sided. The
+ // game does not crash, but reads invalid memory and causes the
+ // sector floor to move "down" to some unknown height.
+ // DOSbox prints a warning about an invalid memory access.
+ //
+ // I'm not sure exactly what invalid memory is being read. This
+ // isn't something that should be done, anyway.
+ // Just print a warning and return.
+
+ if (s2 == NULL)
+ {
+ fprintf(stderr,
+ "EV_DoDonut: linedef had no second sidedef! "
+ "Unexpected behavior may occur in Vanilla Doom. \n");
+ break;
+ }
+
+ for (i = 0; i < s2->linecount; i++)
{
- if ((!s2->lines[i]->flags & ML_TWOSIDED) ||
- (s2->lines[i]->backsector == s1))
- continue;
s3 = s2->lines[i]->backsector;
-
+
+ if (s3 == s1)
+ continue;
+
+ if (s3 == NULL)
+ {
+ // e6y
+ // s3 is NULL, so
+ // s3->floorheight is an int at 0000:0000
+ // s3->floorpic is a short at 0000:0008
+ // Trying to emulate
+
+ fprintf(stderr,
+ "EV_DoDonut: WARNING: emulating buffer overrun due to "
+ "NULL back sector. "
+ "Unexpected behavior may occur in Vanilla Doom.\n");
+
+ DonutOverrun(&s3_floorheight, &s3_floorpic, line, s1);
+ }
+ else
+ {
+ s3_floorheight = s3->floorheight;
+ s3_floorpic = s3->floorpic;
+ }
+
// Spawn rising slime
floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);
P_AddThinker (&floor->thinker);
@@ -1216,9 +1342,9 @@ int EV_DoDonut(line_t* line)
floor->direction = 1;
floor->sector = s2;
floor->speed = FLOORSPEED / 2;
- floor->texture = s3->floorpic;
+ floor->texture = s3_floorpic;
floor->newspecial = 0;
- floor->floordestheight = s3->floorheight;
+ floor->floordestheight = s3_floorheight;
// Spawn lowering donut-hole
floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);
@@ -1230,7 +1356,7 @@ int EV_DoDonut(line_t* line)
floor->direction = -1;
floor->sector = s1;
floor->speed = FLOORSPEED / 2;
- floor->floordestheight = s3->floorheight;
+ floor->floordestheight = s3_floorheight;
break;
}
}
diff --git a/src/s_sound.c b/src/s_sound.c
index c7bb6c8d..6c18f65e 100644
--- a/src/s_sound.c
+++ b/src/s_sound.c
@@ -69,14 +69,6 @@
#define NORM_PRIORITY 64
#define NORM_SEP 128
-// Disable music on OSX by default; there are problems with SDL_mixer.
-
-#ifndef __APPLE__
-#define DEFAULT_MUSIC_DEVICE SNDDEVICE_SB
-#else
-#define DEFAULT_MUSIC_DEVICE SNDDEVICE_NONE
-#endif
-
typedef struct
{
// sound information (if null, channel avail.)
@@ -128,7 +120,7 @@ static musicinfo_t *mus_playing = NULL;
int numChannels = 8;
-int snd_musicdevice = DEFAULT_MUSIC_DEVICE;
+int snd_musicdevice = SNDDEVICE_SB;
int snd_sfxdevice = SNDDEVICE_SB;
// Sound modules