diff options
author | Simon Howard | 2008-09-06 20:06:14 +0000 |
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committer | Simon Howard | 2008-09-06 20:06:14 +0000 |
commit | 439a4b158b47c635100b0006470a7ed1e44e29f3 (patch) | |
tree | 292470a75ce641d09e6205063ffc645d68359917 /src | |
parent | 87be507ed7d66194903cfd80db76a30275469260 (diff) | |
download | chocolate-doom-439a4b158b47c635100b0006470a7ed1e44e29f3.tar.gz chocolate-doom-439a4b158b47c635100b0006470a7ed1e44e29f3.tar.bz2 chocolate-doom-439a4b158b47c635100b0006470a7ed1e44e29f3.zip |
Remove includes of doomdef.h where possible, move generic parts into top
level.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1204
Diffstat (limited to 'src')
58 files changed, 123 insertions, 168 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index e4d14ffd..5337c008 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -5,7 +5,7 @@ gamesdir = $(prefix)/games games_PROGRAMS = chocolate-doom chocolate-server -AM_CFLAGS = -Idoom -I../textscreen -I../pcsound @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ +AM_CFLAGS = -Idoom -I../textscreen -I../pcsound @SDL_CFLAGS@ @SDLMIXER_CFLAGS@ @SDLNET_CFLAGS@ -Werror DEDSERV_FILES=\ d_dedicated.c \ diff --git a/src/deh_ammo.c b/src/deh_ammo.c index 2c6a9022..eb26ef75 100644 --- a/src/deh_ammo.c +++ b/src/deh_ammo.c @@ -28,7 +28,6 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" #include "doomtype.h" #include "deh_defs.h" #include "deh_io.h" diff --git a/src/deh_cheat.c b/src/deh_cheat.c index f501adbf..d4ea9113 100644 --- a/src/deh_cheat.c +++ b/src/deh_cheat.c @@ -24,7 +24,8 @@ // //----------------------------------------------------------------------------- -#include "doomdef.h" +#include <stdlib.h> + #include "doomtype.h" #include "deh_defs.h" diff --git a/src/deh_frame.c b/src/deh_frame.c index 398fa014..3972f8df 100644 --- a/src/deh_frame.c +++ b/src/deh_frame.c @@ -26,7 +26,6 @@ #include <stdlib.h> -#include "doomdef.h" #include "doomtype.h" #include "d_items.h" #include "info.h" diff --git a/src/deh_main.c b/src/deh_main.c index b70a3384..9d528b0a 100644 --- a/src/deh_main.c +++ b/src/deh_main.c @@ -24,9 +24,11 @@ // //----------------------------------------------------------------------------- +#include <stdio.h> +#include <stdlib.h> +#include <string.h> #include <ctype.h> -#include "doomdef.h" #include "doomtype.h" #include "d_iwad.h" #include "m_argv.h" diff --git a/src/deh_mapping.c b/src/deh_mapping.c index c1466031..b215b128 100644 --- a/src/deh_mapping.c +++ b/src/deh_mapping.c @@ -30,7 +30,7 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" +#include "doomtype.h" #include "i_system.h" #include "deh_mapping.h" diff --git a/src/deh_misc.c b/src/deh_misc.c index c8107858..b57d0ef0 100644 --- a/src/deh_misc.c +++ b/src/deh_misc.c @@ -27,7 +27,6 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" #include "doomtype.h" #include "deh_defs.h" #include "deh_io.h" diff --git a/src/deh_ptr.c b/src/deh_ptr.c index a819ddc0..87daf7d8 100644 --- a/src/deh_ptr.c +++ b/src/deh_ptr.c @@ -24,10 +24,10 @@ // //----------------------------------------------------------------------------- +#include <stdio.h> #include <stdlib.h> #include <string.h> -#include "doomdef.h" #include "doomtype.h" #include "info.h" diff --git a/src/deh_sound.c b/src/deh_sound.c index 4a13d0ca..b28154d9 100644 --- a/src/deh_sound.c +++ b/src/deh_sound.c @@ -24,9 +24,9 @@ // //----------------------------------------------------------------------------- +#include <stdio.h> #include <stdlib.h> -#include "doomdef.h" #include "doomfeatures.h" #include "doomtype.h" #include "deh_defs.h" diff --git a/src/deh_text.c b/src/deh_text.c index ff5e2d70..853e30e4 100644 --- a/src/deh_text.c +++ b/src/deh_text.c @@ -24,7 +24,8 @@ // //----------------------------------------------------------------------------- -#include "doomdef.h" +#include <string.h> + #include "doomtype.h" #include "z_zone.h" diff --git a/src/deh_thing.c b/src/deh_thing.c index 4823dc76..5400ae60 100644 --- a/src/deh_thing.c +++ b/src/deh_thing.c @@ -24,9 +24,9 @@ // //----------------------------------------------------------------------------- +#include <stdio.h> #include <stdlib.h> -#include "doomdef.h" #include "doomtype.h" #include "deh_defs.h" diff --git a/src/deh_weapon.c b/src/deh_weapon.c index cc525ee3..7ffa159a 100644 --- a/src/deh_weapon.c +++ b/src/deh_weapon.c @@ -27,7 +27,6 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" #include "doomtype.h" #include "d_items.h" diff --git a/src/doom/am_map.c b/src/doom/am_map.c index 5fbe748a..9b662ac2 100644 --- a/src/doom/am_map.c +++ b/src/doom/am_map.c @@ -30,6 +30,7 @@ #include "deh_main.h" #include "z_zone.h" +#include "doomkeys.h" #include "doomdef.h" #include "st_stuff.h" #include "p_local.h" diff --git a/src/doom/d_iwad.c b/src/doom/d_iwad.c index 032679e6..dcf2651a 100644 --- a/src/doom/d_iwad.c +++ b/src/doom/d_iwad.c @@ -30,6 +30,7 @@ #include <string.h> #include "deh_main.h" +#include "doomkeys.h" #include "doomdef.h" #include "doomstat.h" #include "i_system.h" diff --git a/src/doom/d_player.h b/src/doom/d_player.h index 46b9b6c0..8bdccf46 100644 --- a/src/doom/d_player.h +++ b/src/doom/d_player.h @@ -45,6 +45,7 @@ // as commands per game tick. #include "d_ticcmd.h" +#include "net_defs.h" diff --git a/src/doom/doomdef.h b/src/doom/doomdef.h index 52964242..6db199d4 100644 --- a/src/doom/doomdef.h +++ b/src/doom/doomdef.h @@ -31,38 +31,7 @@ #include <stdio.h> #include <string.h> -// #define macros to provide functions missing in Windows. -// Outside Windows, we use strings.h for str[n]casecmp. - - -#ifdef _WIN32 - -#define snprintf _snprintf -#define vsnprintf _vsnprintf -#define strcasecmp stricmp -#define strncasecmp strnicmp - -#else - -#include <strings.h> - -#endif - - -// -// The packed attribute forces structures to be packed into the minimum -// space necessary. If this is not done, the compiler may align structure -// fields differently to optimise memory access, inflating the overall -// structure size. It is important to use the packed attribute on certain -// structures where alignment is important, particularly data read/written -// to disk. -// - -#ifdef __GNUC__ -#define PACKEDATTR __attribute__((packed)) -#else -#define PACKEDATTR -#endif +#include "i_timer.h" // // Global parameters/defines. @@ -114,27 +83,6 @@ typedef enum // most parameter validation debugging code will not be compiled #define RANGECHECK - - -// Screen width and height. - -#define SCREENWIDTH 320 -#define SCREENHEIGHT 200 - -// Screen width used for "squash" scale functions - -#define SCREENWIDTH_4_3 256 - -// Screen height used for "stretch" scale functions. - -#define SCREENHEIGHT_4_3 240 - -// The maximum number of players, multiplayer/networking. -#define MAXPLAYERS 4 - -// State updates, number of tics / second. -#define TICRATE 35 - // The current state of the game: whether we are // playing, gazing at the intermission screen, // the game final animation, or a demo. @@ -254,59 +202,5 @@ typedef enum } powerduration_t; - -// fraggle: moved key definitions to a separate file - -#include "doomkeys.h" - - -// DOOM basic types (boolean), -// and max/min values. -//#include "doomtype.h" - -// Fixed point. -//#include "m_fixed.h" - -// Endianess handling. -//#include "m_swap.h" - - -// Binary Angles, sine/cosine/atan lookups. -//#include "tables.h" - -// Event type. -//#include "d_event.h" - -// Game function, skills. -//#include "g_game.h" - -// All external data is defined here. -//#include "doomdata.h" - -// All important printed strings. -// Language selection (message strings). -//#include "dstrings.h" - -// Player is a special actor. -//struct player_s; - - -//#include "d_items.h" -//#include "d_player.h" -//#include "p_mobj.h" -//#include "d_net.h" - -// PLAY -//#include "p_tick.h" - - - - -// Header, generated by sound utility. -// The utility was written by Dave Taylor. -//#include "sounds.h" - - - - #endif // __DOOMDEF__ + diff --git a/src/doom/g_game.c b/src/doom/g_game.c index 44e77a74..978f38ee 100644 --- a/src/doom/g_game.c +++ b/src/doom/g_game.c @@ -30,6 +30,7 @@ #include <math.h> #include "doomdef.h" +#include "doomkeys.h" #include "doomstat.h" #include "deh_main.h" diff --git a/src/doom/hu_lib.c b/src/doom/hu_lib.c index a6b00f3f..5d8428ba 100644 --- a/src/doom/hu_lib.c +++ b/src/doom/hu_lib.c @@ -27,6 +27,7 @@ #include <ctype.h> #include "doomdef.h" +#include "doomkeys.h" #include "v_video.h" #include "i_swap.h" diff --git a/src/doom/hu_stuff.c b/src/doom/hu_stuff.c index 886236ba..ace4cef2 100644 --- a/src/doom/hu_stuff.c +++ b/src/doom/hu_stuff.c @@ -27,6 +27,7 @@ #include <ctype.h> #include "doomdef.h" +#include "doomkeys.h" #include "z_zone.h" diff --git a/src/doom/m_menu.c b/src/doom/m_menu.c index aab2afce..67bcd125 100644 --- a/src/doom/m_menu.c +++ b/src/doom/m_menu.c @@ -31,6 +31,7 @@ #include "doomdef.h" +#include "doomkeys.h" #include "dstrings.h" #include "d_main.h" diff --git a/src/doom/r_defs.h b/src/doom/r_defs.h index 4e0d85b7..fe3517c2 100644 --- a/src/doom/r_defs.h +++ b/src/doom/r_defs.h @@ -42,6 +42,7 @@ // SECTORS do store MObjs anyway. #include "p_mobj.h" +#include "i_video.h" diff --git a/src/doom/st_stuff.c b/src/doom/st_stuff.c index f92d2dda..22d98685 100644 --- a/src/doom/st_stuff.c +++ b/src/doom/st_stuff.c @@ -39,6 +39,7 @@ #include "deh_main.h" #include "deh_misc.h" #include "doomdef.h" +#include "doomkeys.h" #include "g_game.h" diff --git a/src/doomtype.h b/src/doomtype.h index 2c9680b3..0adc5fab 100644 --- a/src/doomtype.h +++ b/src/doomtype.h @@ -29,6 +29,39 @@ #ifndef __DOOMTYPE__ #define __DOOMTYPE__ +// #define macros to provide functions missing in Windows. +// Outside Windows, we use strings.h for str[n]casecmp. + + +#ifdef _WIN32 + +#define snprintf _snprintf +#define vsnprintf _vsnprintf +#define strcasecmp stricmp +#define strncasecmp strnicmp + +#else + +#include <strings.h> + +#endif + + +// +// The packed attribute forces structures to be packed into the minimum +// space necessary. If this is not done, the compiler may align structure +// fields differently to optimise memory access, inflating the overall +// structure size. It is important to use the packed attribute on certain +// structures where alignment is important, particularly data read/written +// to disk. +// + +#ifdef __GNUC__ +#define PACKEDATTR __attribute__((packed)) +#else +#define PACKEDATTR +#endif + // C99 integer types; with gcc we just use this. Other compilers // should add conditional statements that define the C99 types. diff --git a/src/f_wipe.c b/src/f_wipe.c index a3fe1fb3..aeb27f12 100644 --- a/src/f_wipe.c +++ b/src/f_wipe.c @@ -33,7 +33,7 @@ #include "v_video.h" #include "m_random.h" -#include "doomdef.h" +#include "doomtype.h" #include "f_wipe.h" diff --git a/src/i_main.c b/src/i_main.c index 748a72be..0ba37d11 100644 --- a/src/i_main.c +++ b/src/i_main.c @@ -34,7 +34,7 @@ #include <windows.h> #endif -#include "doomdef.h" +#include "doomtype.h" #include "i_system.h" #include "m_argv.h" #include "d_main.h" diff --git a/src/i_pcsound.c b/src/i_pcsound.c index c2c77fe7..620acf39 100644 --- a/src/i_pcsound.c +++ b/src/i_pcsound.c @@ -25,7 +25,6 @@ #include "SDL.h" -#include "doomdef.h" #include "doomtype.h" #include "deh_main.h" diff --git a/src/i_scale.c b/src/i_scale.c index a022ab15..de6eefc5 100644 --- a/src/i_scale.c +++ b/src/i_scale.c @@ -26,7 +26,9 @@ // //----------------------------------------------------------------------------- -#include "doomdef.h" +#include <stdlib.h> +#include <string.h> + #include "doomtype.h" #include "i_video.h" diff --git a/src/i_sdlmusic.c b/src/i_sdlmusic.c index 313e2a58..2e4562ab 100644 --- a/src/i_sdlmusic.c +++ b/src/i_sdlmusic.c @@ -30,7 +30,7 @@ #include "SDL.h" #include "SDL_mixer.h" -#include "doomdef.h" +#include "doomtype.h" #include "memio.h" #include "mus2mid.h" diff --git a/src/i_sdlsound.c b/src/i_sdlsound.c index b6fc9787..6f765be4 100644 --- a/src/i_sdlsound.c +++ b/src/i_sdlsound.c @@ -45,7 +45,7 @@ #include "w_wad.h" #include "z_zone.h" -#include "doomdef.h" +#include "doomtype.h" #define LOW_PASS_FILTER #define NUM_CHANNELS 16 diff --git a/src/i_system.c b/src/i_system.c index fe596a60..cbf9760a 100644 --- a/src/i_system.c +++ b/src/i_system.c @@ -39,7 +39,7 @@ #endif #include "deh_main.h" -#include "doomdef.h" +#include "doomtype.h" #include "doomstat.h" #include "m_argv.h" #include "m_config.h" diff --git a/src/i_timer.c b/src/i_timer.c index 5fd7fba9..8ae68b82 100644 --- a/src/i_timer.c +++ b/src/i_timer.c @@ -27,7 +27,7 @@ #include "SDL.h" #include "i_timer.h" -#include "doomdef.h" +#include "doomtype.h" // // I_GetTime diff --git a/src/i_timer.h b/src/i_timer.h index 83ccecc9..85816064 100644 --- a/src/i_timer.h +++ b/src/i_timer.h @@ -28,6 +28,8 @@ #ifndef __I_TIMER__ #define __I_TIMER__ +#define TICRATE 35 + // Called by D_DoomLoop, // returns current time in tics. int I_GetTime (void); diff --git a/src/i_video.c b/src/i_video.c index 0fe25736..cbfc4b4c 100644 --- a/src/i_video.c +++ b/src/i_video.c @@ -34,7 +34,8 @@ #include "config.h" #include "deh_main.h" -#include "doomdef.h" +#include "doomtype.h" +#include "doomkeys.h" #include "doomstat.h" #include "d_main.h" #include "i_joystick.h" diff --git a/src/i_video.h b/src/i_video.h index bd5de24a..3e871d5c 100644 --- a/src/i_video.h +++ b/src/i_video.h @@ -28,33 +28,45 @@ #ifndef __I_VIDEO__ #define __I_VIDEO__ - #include "doomtype.h" +// Screen width and height. + +#define SCREENWIDTH 320 +#define SCREENHEIGHT 200 + +// Screen width used for "squash" scale functions + +#define SCREENWIDTH_4_3 256 + +// Screen height used for "stretch" scale functions. + +#define SCREENHEIGHT_4_3 240 + typedef struct { - // Screen width and height + // Screen width and height - int width; - int height; + int width; + int height; - // Initialisation function to call when using this mode. - // Called with a pointer to the Doom palette. - // - // If NULL, no init function is called. + // Initialisation function to call when using this mode. + // Called with a pointer to the Doom palette. + // + // If NULL, no init function is called. - void (*InitMode)(byte *palette); - - // Function to call to draw the screen from the source buffer. - // Return true if draw was successful. + void (*InitMode)(byte *palette); + + // Function to call to draw the screen from the source buffer. + // Return true if draw was successful. - boolean (*DrawScreen)(int x1, int y1, int x2, int y2); + boolean (*DrawScreen)(int x1, int y1, int x2, int y2); - // If true, this is a "poor quality" mode. The autoadjust - // code should always attempt to use a different mode to this - // mode in fullscreen. + // If true, this is a "poor quality" mode. The autoadjust + // code should always attempt to use a different mode to this + // mode in fullscreen. - boolean poor_quality; + boolean poor_quality; } screen_mode_t; // Called by D_DoomMain, diff --git a/src/m_argv.c b/src/m_argv.c index 78404d35..bcfaa3da 100644 --- a/src/m_argv.c +++ b/src/m_argv.c @@ -29,7 +29,7 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" +#include "doomtype.h" #include "i_system.h" #include "m_misc.h" diff --git a/src/m_config.c b/src/m_config.c index 4066cb3c..bea255d2 100644 --- a/src/m_config.c +++ b/src/m_config.c @@ -33,7 +33,8 @@ #include "config.h" #include "deh_main.h" -#include "doomdef.h" +#include "doomtype.h" +#include "doomkeys.h" #include "doomfeatures.h" #include "z_zone.h" diff --git a/src/m_misc.c b/src/m_misc.c index acab0a5b..88519b3c 100644 --- a/src/m_misc.c +++ b/src/m_misc.c @@ -42,7 +42,7 @@ #include <sys/types.h> #endif -#include "doomdef.h" +#include "doomtype.h" #include "doomstat.h" #include "deh_main.h" @@ -20,7 +20,6 @@ * Still in the public domain. */ -#include "doomdef.h" #include "i_swap.h" #include <string.h> /* for memcpy() */ diff --git a/src/mus2mid.c b/src/mus2mid.c index 66051bae..8ba1a5ff 100644 --- a/src/mus2mid.c +++ b/src/mus2mid.c @@ -25,7 +25,6 @@ #include <stdio.h> -#include "doomdef.h" #include "doomtype.h" #include "i_swap.h" diff --git a/src/net_client.c b/src/net_client.c index 36dafe7a..26cd2133 100644 --- a/src/net_client.c +++ b/src/net_client.c @@ -26,7 +26,7 @@ #include <string.h> #include "config.h" -#include "doomdef.h" +#include "doomtype.h" #include "doomstat.h" #include "deh_main.h" #include "g_game.h" diff --git a/src/net_client.h b/src/net_client.h index 7c124e3f..991c542b 100644 --- a/src/net_client.h +++ b/src/net_client.h @@ -24,7 +24,6 @@ #ifndef NET_CLIENT_H #define NET_CLIENT_H -#include "doomdef.h" #include "doomtype.h" #include "d_ticcmd.h" #include "md5.h" diff --git a/src/net_common.c b/src/net_common.c index 5af6aaa7..80545a91 100644 --- a/src/net_common.c +++ b/src/net_common.c @@ -24,7 +24,7 @@ #include <ctype.h> #include <stdlib.h> -#include "doomdef.h" +#include "doomtype.h" #include "i_timer.h" #include "net_common.h" diff --git a/src/net_common.h b/src/net_common.h index 885ee44d..546f4d7a 100644 --- a/src/net_common.h +++ b/src/net_common.h @@ -27,6 +27,8 @@ #include "net_defs.h" #include "net_packet.h" +#include "doomdef.h" + typedef enum { // sending syn packets, waiting for an ACK reply diff --git a/src/net_dedicated.c b/src/net_dedicated.c index 6a153300..ae710c8e 100644 --- a/src/net_dedicated.c +++ b/src/net_dedicated.c @@ -23,6 +23,8 @@ // Dedicated server code. // +#include <stdlib.h> + #include "doomtype.h" #include "i_system.h" diff --git a/src/net_defs.h b/src/net_defs.h index c575020f..5fc90401 100644 --- a/src/net_defs.h +++ b/src/net_defs.h @@ -26,10 +26,13 @@ #ifndef NET_DEFS_H #define NET_DEFS_H -#include "doomdef.h" #include "doomtype.h" #include "d_ticcmd.h" +// The maximum number of players, multiplayer/networking. + +#define MAXPLAYERS 4 + typedef struct _net_module_s net_module_t; typedef struct _net_packet_s net_packet_t; typedef struct _net_addr_s net_addr_t; diff --git a/src/net_gui.c b/src/net_gui.c index 9816346b..4cbe0699 100644 --- a/src/net_gui.c +++ b/src/net_gui.c @@ -29,6 +29,7 @@ #include "config.h" #include "doomstat.h" +#include "doomkeys.h" #include "i_system.h" #include "i_timer.h" diff --git a/src/net_loop.c b/src/net_loop.c index 890dcbf2..825609d9 100644 --- a/src/net_loop.c +++ b/src/net_loop.c @@ -26,7 +26,7 @@ #include <stdio.h> #include <stdlib.h> -#include "doomdef.h" +#include "doomtype.h" #include "i_system.h" #include "net_defs.h" #include "net_loop.h" diff --git a/src/net_sdl.c b/src/net_sdl.c index 92606fac..db129853 100644 --- a/src/net_sdl.c +++ b/src/net_sdl.c @@ -27,7 +27,7 @@ #include <string.h> #include <stdio.h> -#include "doomdef.h" +#include "doomtype.h" #include "i_system.h" #include "m_argv.h" #include "net_defs.h" diff --git a/src/net_server.c b/src/net_server.c index a90ed4fd..6ad590f3 100644 --- a/src/net_server.c +++ b/src/net_server.c @@ -27,7 +27,7 @@ #include "config.h" -#include "doomdef.h" +#include "doomtype.h" #include "doomstat.h" #include "i_system.h" #include "i_timer.h" diff --git a/src/net_structrw.c b/src/net_structrw.c index c2e878fa..43263061 100644 --- a/src/net_structrw.c +++ b/src/net_structrw.c @@ -24,7 +24,7 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" +#include "doomtype.h" #include "net_packet.h" #include "net_structrw.h" diff --git a/src/s_sound.c b/src/s_sound.c index 70fa75f3..f3f6bf1f 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -32,7 +32,7 @@ #include "deh_main.h" #include "doomstat.h" -#include "doomdef.h" +#include "doomtype.h" #include "sounds.h" #include "s_sound.h" diff --git a/src/v_video.c b/src/v_video.c index 82d9f357..07908f84 100644 --- a/src/v_video.c +++ b/src/v_video.c @@ -32,7 +32,7 @@ #include "i_system.h" #include "r_local.h" -#include "doomdef.h" +#include "doomtype.h" #include "doomdata.h" #include "deh_main.h" diff --git a/src/v_video.h b/src/v_video.h index 3782b4eb..c9b10db8 100644 --- a/src/v_video.h +++ b/src/v_video.h @@ -32,8 +32,6 @@ #include "doomtype.h" -#include "doomdef.h" - // Needed because we are refering to patches. #include "r_data.h" diff --git a/src/w_file.c b/src/w_file.c index bd1a99bd..05532a68 100644 --- a/src/w_file.c +++ b/src/w_file.c @@ -26,7 +26,6 @@ #include "config.h" -#include "doomdef.h" #include "doomtype.h" #include "m_argv.h" diff --git a/src/w_merge.c b/src/w_merge.c index 372b3583..d033eef1 100644 --- a/src/w_merge.c +++ b/src/w_merge.c @@ -29,7 +29,7 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" +#include "doomtype.h" #include "i_system.h" #include "w_merge.h" #include "w_wad.h" diff --git a/src/w_wad.c b/src/w_wad.c index 9425705c..8fa46cd7 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -32,7 +32,6 @@ #include <stdlib.h> #include <string.h> -#include "doomdef.h" #include "doomtype.h" #include "i_swap.h" diff --git a/src/z_native.c b/src/z_native.c index 199c9426..7d31bc6c 100644 --- a/src/z_native.c +++ b/src/z_native.c @@ -29,10 +29,11 @@ #include <stdlib.h> +#include <string.h> #include "z_zone.h" #include "i_system.h" -#include "doomdef.h" +#include "doomtype.h" #define ZONEID 0x1d4a11 diff --git a/src/z_zone.c b/src/z_zone.c index f0b8ad53..54a5ffc5 100644 --- a/src/z_zone.c +++ b/src/z_zone.c @@ -27,7 +27,7 @@ #include "z_zone.h" #include "i_system.h" -#include "doomdef.h" +#include "doomtype.h" // |