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authorSimon Howard2013-10-15 04:01:46 +0000
committerSimon Howard2013-10-15 04:01:46 +0000
commit710e6b12d1b1bf11b2edd09100a964b7ca9dd053 (patch)
treef491eb15e25489318b90f5fb4756806753cc0c43 /src
parent5e8e8170e74fe7476cf65316ef4006011fbf7ad1 (diff)
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Rip out special casing on Windows that defaults to the SDL directx
driver over the Windows GDI one. This causes far too many problems. Subversion-branch: /branches/v2-branch Subversion-revision: 2710
Diffstat (limited to 'src')
-rw-r--r--src/i_video.c30
-rw-r--r--src/setup/display.c79
2 files changed, 0 insertions, 109 deletions
diff --git a/src/i_video.c b/src/i_video.c
index 07c5b3b7..81dc9b66 100644
--- a/src/i_video.c
+++ b/src/i_video.c
@@ -1851,36 +1851,6 @@ static void SetSDLVideoDriver(void)
putenv(env_string);
free(env_string);
}
-
-#if defined(_WIN32) && !defined(_WIN32_WCE)
-
- // Allow -gdi as a shortcut for using the windib driver.
-
- //!
- // @category video
- // @platform windows
- //
- // Use the Windows GDI driver instead of DirectX.
- //
-
- if (M_CheckParm("-gdi") > 0)
- {
- putenv("SDL_VIDEODRIVER=windib");
- }
-
- // From the SDL 1.2.10 release notes:
- //
- // > The "windib" video driver is the default now, to prevent
- // > problems with certain laptops, 64-bit Windows, and Windows
- // > Vista.
- //
- // The hell with that.
-
- if (getenv("SDL_VIDEODRIVER") == NULL)
- {
- putenv("SDL_VIDEODRIVER=directx");
- }
-#endif
}
static void SetWindowPositionVars(void)
diff --git a/src/setup/display.c b/src/setup/display.c
index e988e36f..4fd4f3b7 100644
--- a/src/setup/display.c
+++ b/src/setup/display.c
@@ -155,14 +155,6 @@ void SetDisplayDriver(void)
putenv(env_string);
free(env_string);
}
- else
- {
-#if defined(_WIN32) && !defined(_WIN32_WCE)
- // On Windows, use DirectX over windib by default.
-
- putenv("SDL_VIDEODRIVER=directx");
-#endif
- }
}
// Query SDL as to whether any fullscreen modes are available for the
@@ -540,54 +532,6 @@ static void UpdateModeSeparator(TXT_UNCAST_ARG(widget),
}
}
-#if defined(_WIN32) && !defined(_WIN32_WCE)
-
-static int use_directx = 1;
-
-static void SetWin32VideoDriver(void)
-{
- if (!strcmp(video_driver, "windib"))
- {
- use_directx = 0;
- }
- else
- {
- use_directx = 1;
- }
-}
-
-static void UpdateVideoDriver(TXT_UNCAST_ARG(widget),
- TXT_UNCAST_ARG(modes_table))
-{
- TXT_CAST_ARG(txt_table_t, modes_table);
-
- if (use_directx)
- {
- video_driver = "";
- }
- else
- {
- video_driver = "windib";
- }
-
- // When the video driver is changed, we need to restart the textscreen
- // library.
-
- RestartTextscreen();
-
- // Rebuild the list of supported pixel depths.
-
- IdentifyPixelDepths();
- SetSelectedBPP();
-
- // Rebuild the video modes list
-
- BuildFullscreenModesList();
- GenerateModesTable(NULL, modes_table);
-}
-
-#endif
-
static void AdvancedDisplayConfig(TXT_UNCAST_ARG(widget),
TXT_UNCAST_ARG(modes_table))
{
@@ -618,29 +562,6 @@ static void AdvancedDisplayConfig(TXT_UNCAST_ARG(widget),
}
TXT_SignalConnect(ar_checkbox, "changed", GenerateModesTable, modes_table);
-
- // On Windows, there is an extra control to change between
- // the Windows GDI and DirectX video drivers.
-
-#if defined(_WIN32) && !defined(_WIN32_WCE)
- {
- txt_radiobutton_t *dx_button, *gdi_button;
-
- TXT_AddWidgets(window,
- TXT_NewSeparator("Windows video driver"),
- dx_button = TXT_NewRadioButton("DirectX",
- &use_directx, 1),
- gdi_button = TXT_NewRadioButton("Windows GDI",
- &use_directx, 0),
- NULL);
-
- TXT_SignalConnect(dx_button, "selected",
- UpdateVideoDriver, modes_table);
- TXT_SignalConnect(gdi_button, "selected",
- UpdateVideoDriver, modes_table);
- SetWin32VideoDriver();
- }
-#endif
}
void ConfigDisplay(void)