summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorJames Haley2011-06-29 14:28:43 +0000
committerJames Haley2011-06-29 14:28:43 +0000
commit788892b95805a7d54e2b8ed92ed8262a7b9c6d47 (patch)
treed4abbfdb021dce0603a779d11235fd8280ef6bfd /src
parent1271fc2557489e3ee000923c32efcb48dd640a09 (diff)
downloadchocolate-doom-788892b95805a7d54e2b8ed92ed8262a7b9c6d47.tar.gz
chocolate-doom-788892b95805a7d54e2b8ed92ed8262a7b9c6d47.tar.bz2
chocolate-doom-788892b95805a7d54e2b8ed92ed8262a7b9c6d47.zip
Added support for -work and -flip command-line parameters. -random
cannot be supported yet because it requires addition to the list of transmitted variables during network game initialization (TODO!) Subversion-branch: /branches/strife-branch Subversion-revision: 2351
Diffstat (limited to 'src')
-rw-r--r--src/strife/d_main.c17
-rw-r--r--src/strife/doomstat.h1
-rw-r--r--src/strife/p_mobj.c6
-rw-r--r--src/strife/r_things.c4
4 files changed, 27 insertions, 1 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c
index 635711e4..bd4ac6a1 100644
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -110,6 +110,7 @@ boolean devparm; // started game with -devparm
boolean nomonsters; // checkparm of -nomonsters
boolean respawnparm; // checkparm of -respawn
boolean fastparm; // checkparm of -fast
+boolean flipparm; // [STRIFE] haleyjd 20110629: checkparm of -flip
boolean showintro = true; // [STRIFE] checkparm of -nograph, disables intro
boolean singletics = false; // debug flag to cancel adaptiveness
@@ -1511,6 +1512,22 @@ void D_DoomMain (void)
nomonsters = M_CheckParm ("-nomonsters");
//!
+ // @category strife
+ //
+ // Sets Rogue playtesting mode (godmode, noclip toggled by backspace)
+ //
+
+ workparm = M_CheckParm ("-work");
+
+ //!
+ // @category strife
+ //
+ // Attemps to flip player gun sprites, but is broken.
+ //
+
+ flipparm = M_CheckParm ("-flip");
+
+ //!
// @vanilla
//
// Monsters respawn after being killed.
diff --git a/src/strife/doomstat.h b/src/strife/doomstat.h
index 8cb562b2..222383ec 100644
--- a/src/strife/doomstat.h
+++ b/src/strife/doomstat.h
@@ -54,6 +54,7 @@
extern boolean nomonsters; // checkparm of -nomonsters
extern boolean respawnparm; // checkparm of -respawn
extern boolean fastparm; // checkparm of -fast
+extern boolean flipparm; // [STRIFE] checkparm of -flip
extern boolean devparm; // DEBUG: launched with -devparm
diff --git a/src/strife/p_mobj.c b/src/strife/p_mobj.c
index f8676a95..30c6ac41 100644
--- a/src/strife/p_mobj.c
+++ b/src/strife/p_mobj.c
@@ -737,6 +737,12 @@ void P_RemoveMobj (mobj_t* mobj)
itemrespawntime[iquehead] = leveltime + 30*TICRATE; // [STRIFE]
iquehead = (iquehead+1)&(ITEMQUESIZE-1);
+ // [STRIFE] FIXME/TODO: - haleyjd 20110629
+ // -random parameter affects the behavior of respawning items here.
+ // However, this requires addition of randomparm to the transmission
+ // of variables during netgame initialization, and the netcode is not
+ // functional yet - so, I haven't added this yet!
+
// lose one off the end?
if (iquehead == iquetail)
iquetail = (iquetail+1)&(ITEMQUESIZE-1);
diff --git a/src/strife/r_things.c b/src/strife/r_things.c
index a4a5595d..f83375e8 100644
--- a/src/strife/r_things.c
+++ b/src/strife/r_things.c
@@ -725,7 +725,9 @@ void R_DrawPSprite (pspdef_t* psp)
sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ];
lump = sprframe->lump[0];
- flip = (boolean)sprframe->flip[0];
+ // [STRIFE] haleyjd 20110629: -flip replaces this.
+ //flip = (boolean)sprframe->flip[0];
+ flip = flipparm;
// calculate edges of the shape
tx = psp->sx-160*FRACUNIT;