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authorMike Swanson2015-08-29 00:58:10 -0700
committerMike Swanson2015-08-29 16:18:34 -0700
commitdab45778b03b2d3a1b113c5d9116e2060d4d210a (patch)
tree8ff96452cda8b7438e75a67e416795d867057ebb /src
parent07a52d1c61ca6368fe32e9ee7eb06e6eea8d200b (diff)
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Search GOG.com installation directories for IWADs
The game is sold on GOG.com now for the Windows platform. This should add support for finding the IWADs installed through it. I've repurposed the Collector's Edition functions for this, the basic principle for finding the directories is the same between the two, and it keeps the code duplication low. resolves #600
Diffstat (limited to 'src')
-rw-r--r--src/d_iwad.c81
1 files changed, 58 insertions, 23 deletions
diff --git a/src/d_iwad.c b/src/d_iwad.c
index 3777bab6..5f938c79 100644
--- a/src/d_iwad.c
+++ b/src/d_iwad.c
@@ -142,22 +142,53 @@ static registry_value_t uninstall_values[] =
},
};
-// Value installed by the Collector's Edition when it is installed
+// Values installed by the GOG.com and Collector's Edition versions
-static registry_value_t collectors_edition_value =
+static registry_value_t gogcom_collectors_edition_values[] =
{
- HKEY_LOCAL_MACHINE,
- SOFTWARE_KEY "\\Activision\\DOOM Collector's Edition\\v1.0",
- "INSTALLPATH",
+ // Doom Collector's Edition
+
+ {
+ HKEY_LOCAL_MACHINE,
+ SOFTWARE_KEY "\\Activision\\DOOM Collector's Edition\\v1.0",
+ "INSTALLPATH",
+ },
+
+ // Ultimate Doom
+
+ {
+ HKEY_LOCAL_MACHINE,
+ SOFTWARE_KEY "\\GOG.com\\Games\\1435827232",
+ "PATH",
+ },
+
+ // Doom II
+
+ {
+ HKEY_LOCAL_MACHINE,
+ SOFTWARE_KEY "\\GOG.com\\Games\\1435848814",
+ "PATH",
+ },
+
+ // Final Doom
+
+ {
+ HKEY_LOCAL_MACHINE,
+ SOFTWARE_KEY "\\GOG.com\\Games\\1435848742",
+ "PATH",
+ },
};
// Subdirectories of the above install path, where IWADs are installed.
-static char *collectors_edition_subdirs[] =
+static char *gogcom_collectors_edition_subdirs[] =
{
+ ".",
"Doom2",
"Final Doom",
"Ultimate Doom",
+ "TNT",
+ "Plutonia",
};
// Location where Steam is installed
@@ -268,30 +299,34 @@ static void CheckUninstallStrings(void)
}
}
-// Check for Doom: Collector's Edition
+// Check for GOG.com and Doom: Collector's Edition
-static void CheckCollectorsEdition(void)
+static void CheckGOGcomCollectorsEdition(void)
{
- char *install_path;
- char *subpath;
unsigned int i;
- install_path = GetRegistryString(&collectors_edition_value);
-
- if (install_path == NULL)
+ for (i=0; i<arrlen(gogcom_collectors_edition_values); ++i)
{
- return;
- }
+ char *install_path;
+ char *subpath;
+ unsigned int j;
- for (i=0; i<arrlen(collectors_edition_subdirs); ++i)
- {
- subpath = M_StringJoin(install_path, DIR_SEPARATOR_S,
- collectors_edition_subdirs[i], NULL);
+ install_path = GetRegistryString(&gogcom_collectors_edition_values[i]);
- AddIWADDir(subpath);
- }
+ if (install_path == NULL)
+ {
+ continue;
+ }
- free(install_path);
+ for (j=0; j<arrlen(gogcom_collectors_edition_subdirs); ++j)
+ {
+ subpath = M_StringJoin(install_path, DIR_SEPARATOR_S,
+ gogcom_collectors_edition_subdirs[j], NULL);
+ AddIWADDir(subpath);
+ }
+
+ free(install_path);
+ }
}
@@ -635,7 +670,7 @@ static void BuildIWADDirList(void)
// Search the registry and find where IWADs have been installed.
CheckUninstallStrings();
- CheckCollectorsEdition();
+ CheckGOGcomCollectorsEdition();
CheckSteamEdition();
CheckDOSDefaults();