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authorSimon Howard2009-06-09 20:22:12 +0000
committerSimon Howard2009-06-09 20:22:12 +0000
commite32215d28ef9e0ed883c5e78e43101c9f0958570 (patch)
tree46d5bec81f24a85f1839c61c5fb1222b540bd967 /src
parentf6912e1de63e3e5e0cf842afeebeec393546e5cc (diff)
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Make Heretic weapon keys reconfigurable.
Subversion-branch: /branches/raven-branch Subversion-revision: 1584
Diffstat (limited to 'src')
-rw-r--r--src/heretic/d_main.c1
-rw-r--r--src/heretic/g_game.c24
2 files changed, 20 insertions, 5 deletions
diff --git a/src/heretic/d_main.c b/src/heretic/d_main.c
index 2026e3c0..cca440ce 100644
--- a/src/heretic/d_main.c
+++ b/src/heretic/d_main.c
@@ -743,6 +743,7 @@ void D_BindVariables(void)
M_BindBaseControls();
M_BindHereticControls();
+ M_BindWeaponControls();
M_BindMenuControls();
M_BindMapControls();
diff --git a/src/heretic/g_game.c b/src/heretic/g_game.c
index 22c17f13..a256b63b 100644
--- a/src/heretic/g_game.c
+++ b/src/heretic/g_game.c
@@ -147,6 +147,17 @@ fixed_t forwardmove[2] = { 0x19, 0x32 };
fixed_t sidemove[2] = { 0x18, 0x28 };
fixed_t angleturn[3] = { 640, 1280, 320 }; // + slow turn
+static int *weapon_keys[] =
+{
+ &key_weapon1,
+ &key_weapon2,
+ &key_weapon3,
+ &key_weapon4,
+ &key_weapon5,
+ &key_weapon6,
+ &key_weapon7
+};
+
#define SLOWTURNTICS 6
#define NUMKEYS 256
@@ -393,15 +404,18 @@ void G_BuildTiccmd(ticcmd_t * cmd)
dclicks = 0; // clear double clicks if hit use button
}
- for (i = 0; i < NUMWEAPONS - 2; i++)
+ for (i=0; i<arrlen(weapon_keys); ++i)
{
- if (gamekeydown['1' + i])
+ int key = *weapon_keys[i];
+
+ if (gamekeydown[key])
{
- cmd->buttons |= BT_CHANGE;
- cmd->buttons |= i << BT_WEAPONSHIFT;
- break;
+ cmd->buttons |= BT_CHANGE;
+ cmd->buttons |= i<<BT_WEAPONSHIFT;
+ break;
}
}
+
//
// mouse