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authorSimon Howard2015-04-26 23:07:21 -0400
committerSimon Howard2015-04-26 23:07:21 -0400
commitf3d57a518d6eb6453de292e76bafd014818bd480 (patch)
treeef23898c56f261860c206d9f2af9954749f5ef6d /src
parent31c0b0c7e1e9340145e11866c74e20ceddae77f9 (diff)
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doom: Clear origin pointer when stopping sound.
When an mobj_t is freed, any currently-playing sounds attached to that object are stopped, but the sound code was leaving a dangling pointer to the freed mobj_t that was flagged by the -zonescan checks.
Diffstat (limited to 'src')
-rw-r--r--src/doom/s_sound.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/doom/s_sound.c b/src/doom/s_sound.c
index f6d8be13..5834650d 100644
--- a/src/doom/s_sound.c
+++ b/src/doom/s_sound.c
@@ -174,11 +174,12 @@ static void S_StopChannel(int cnum)
break;
}
}
-
+
// degrade usefulness of sound data
c->sfxinfo->usefulness--;
c->sfxinfo = NULL;
+ c->origin = NULL;
}
}