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author | Simon Howard | 2014-04-19 01:46:06 -0400 |
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committer | Simon Howard | 2014-04-19 01:46:06 -0400 |
commit | b86a383c6fdc394ef995a8e88324c89408f01c05 (patch) | |
tree | e901ee3af5e727902b8ab4f06cb7d88ad28e7302 /textscreen/txt_button.h | |
parent | f0b710024a2820cd062163db29fddccc03cdf5a3 (diff) | |
download | chocolate-doom-b86a383c6fdc394ef995a8e88324c89408f01c05.tar.gz chocolate-doom-b86a383c6fdc394ef995a8e88324c89408f01c05.tar.bz2 chocolate-doom-b86a383c6fdc394ef995a8e88324c89408f01c05.zip |
setup: Change labelling to clarify gamepad support.
Vanilla Doom's setup.exe only made reference to "joysticks" as back
then gamepads were relatively uncommon for PCs and ports for game
controllers canonically known as "joystick ports". Nowadays it's far
more likely (and ergonomic) that the player will be using a gamepad
than a joystick. Change the labelling to refer to "Gamepad/Joystick"
or "controller" instead.
Diffstat (limited to 'textscreen/txt_button.h')
0 files changed, 0 insertions, 0 deletions