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authorSimon Howard2006-01-13 23:56:00 +0000
committerSimon Howard2006-01-13 23:56:00 +0000
commitd78780cfc3f4c5c601bc19ae7976c2ae26ac9495 (patch)
tree19f4f9685b34ab4bdb690525b82c5361b8772361 /textscreen/txt_gui.c
parent8a6bdf645f50726000d2491cb52d41b69acd87a4 (diff)
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Add text-mode I/O functions.
Use text-mode screen for the waiting screen. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 291
Diffstat (limited to 'textscreen/txt_gui.c')
-rw-r--r--textscreen/txt_gui.c188
1 files changed, 188 insertions, 0 deletions
diff --git a/textscreen/txt_gui.c b/textscreen/txt_gui.c
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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id: txt_gui.c 291 2006-01-13 23:56:00Z fraggle $
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// $Log$
+// Revision 1.1 2006/01/13 23:56:00 fraggle
+// Add text-mode I/O functions.
+// Use text-mode screen for the waiting screen.
+//
+//
+
+#include <string.h>
+
+#include "txt_io.h"
+#include "txt_main.h"
+
+// Array of border characters for drawing windows. The array looks like this:
+//
+// +-++
+// | ||
+// +-++
+// +-++
+
+static int borders[4][4] =
+{
+ {0xda, 0xc4, 0xc2, 0xbf},
+ {0xb3, ' ', 0xb3, 0xb3},
+ {0xc3, 0xc4, 0xc5, 0xb4},
+ {0xc0, 0xc4, 0xc1, 0xd9},
+};
+
+void TXT_DrawDesktop(char *title)
+{
+ int i;
+ unsigned char *screendata;
+ unsigned char *p;
+
+ screendata = TXT_GetScreenData();
+
+ // Fill the screen with gradient characters
+
+ p = screendata;
+
+ for (i=0; i<TXT_SCREEN_W * TXT_SCREEN_H; ++i)
+ {
+ *p++ = 0xb1;
+ *p++ = TXT_COLOR_GREY | (TXT_COLOR_BLUE << 4);
+ }
+
+ // Draw the top and bottom banners
+
+ p = screendata;
+
+ for (i=0; i<TXT_SCREEN_W; ++i)
+ {
+ *p++ = ' ';
+ *p++ = TXT_COLOR_BLACK | (TXT_COLOR_GREY << 4);
+ }
+
+ p = screendata + (TXT_SCREEN_H - 1) * TXT_SCREEN_W * 2;
+
+ for (i=0; i<TXT_SCREEN_W; ++i)
+ {
+ *p++ = ' ';
+ *p++ = TXT_COLOR_BLACK | (TXT_COLOR_GREY << 4);
+ }
+
+ // Print the title
+
+ TXT_GotoXY(0, 0);
+ TXT_FGColor(TXT_COLOR_BLACK);
+ TXT_BGColor(TXT_COLOR_GREY, 0);
+
+ TXT_PutChar(' ');
+ TXT_Puts(title);
+}
+
+void TXT_DrawShadow(int x, int y, int w, int h)
+{
+ unsigned char *screendata;
+ unsigned char *p;
+ int x1, y1;
+
+ screendata = TXT_GetScreenData();
+
+ for (y1=y; y1<y+h; ++y1)
+ {
+ p = screendata + y1 * TXT_SCREEN_W * 2 + x * 2;
+
+ for (x1=0; x1<w; ++x1)
+ {
+ p[1] = TXT_COLOR_DARK_GREY;
+ p += 2;
+ }
+ }
+}
+
+void TXT_DrawWindow(char *title, int x, int y, int w, int h)
+{
+ int x1, y1;
+ int bx, by;
+
+ TXT_FGColor(TXT_COLOR_BRIGHT_CYAN);
+ TXT_BGColor(TXT_COLOR_BLUE, 0);
+
+ for (y1=y; y1<y+h; ++y1)
+ {
+ TXT_GotoXY(x, y1);
+
+ // Select the appropriate row and column in the borders
+ // array to pick the appropriate character to draw at
+ // this location.
+ //
+ // Draw a horizontal line on the third line down, so we
+ // draw a box around the title.
+
+ by = y1 == y ? 0 :
+ y1 == y + 2 ? 2 :
+ y1 == y + h - 1 ? 3 : 1;
+
+ for (x1=x; x1<x+w; ++x1)
+ {
+ bx = x1 == x ? 0 :
+ x1 == x + w - 1 ? 3 : 1;
+
+ TXT_PutChar(borders[by][bx]);
+ }
+ }
+
+ // Draw the title
+
+ TXT_GotoXY(x + 1, y + 1);
+ TXT_BGColor(TXT_COLOR_GREY, 0);
+ TXT_FGColor(TXT_COLOR_BLUE);
+
+ for (x1=0; x1<w-2; ++x1)
+ {
+ TXT_PutChar(' ');
+ }
+
+ TXT_GotoXY(x + (w - strlen(title)) / 2, y + 1);
+ TXT_Puts(title);
+
+ // Draw the window's shadow.
+
+ TXT_DrawShadow(x + 2, y + h, w, 1);
+ TXT_DrawShadow(x + w, y + 1, 2, h);
+}
+
+void TXT_DrawSeparator(int x, int y, int w)
+{
+ int x1;
+ int c;
+
+ TXT_FGColor(TXT_COLOR_BRIGHT_CYAN);
+ TXT_BGColor(TXT_COLOR_BLUE, 0);
+
+ for (x1=x; x1<x+w; ++x1)
+ {
+ TXT_GotoXY(x1, y);
+
+ c = x1 == x ? borders[2][0] :
+ x1 == x + w - 1 ? borders[2][3] :
+ borders[2][1];
+
+ TXT_PutChar(c);
+ }
+}
+