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authorSimon Howard2006-06-02 19:29:24 +0000
committerSimon Howard2006-06-02 19:29:24 +0000
commit517af9477b7269564f3ba8c0ccc6ef53c78a7abb (patch)
tree1d60d219a7c71b90330baee90acf06a05670fb0f /textscreen/txt_main.c
parentb3e5170bbba1c3048da86a5291cd45524abfeac2 (diff)
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textscreen: Rejig how the entire drawing process works. Add a recursive
layout method that assigns the position and size of widgets for the whole window before drawing. Add another method that responds to mouse button presses. Allow windows to have no title bar by specifying NULL as the title. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 547
Diffstat (limited to 'textscreen/txt_main.c')
-rw-r--r--textscreen/txt_main.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/textscreen/txt_main.c b/textscreen/txt_main.c
index ad766c61..9e9f4231 100644
--- a/textscreen/txt_main.c
+++ b/textscreen/txt_main.c
@@ -1,7 +1,7 @@
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
-// $Id: txt_main.c 533 2006-05-26 19:15:05Z fraggle $
+// $Id: txt_main.c 547 2006-06-02 19:29:24Z fraggle $
//
// Copyright(C) 1993-1996 Id Software, Inc.
// Copyright(C) 2005 Simon Howard
@@ -185,6 +185,14 @@ void TXT_UpdateScreen(void)
TXT_UpdateScreenArea(0, 0, TXT_SCREEN_W, TXT_SCREEN_H);
}
+void TXT_GetMousePosition(int *x, int *y)
+{
+ SDL_GetMouseState(x, y);
+
+ *x /= CHAR_W;
+ *y /= CHAR_H;
+}
+
//
// Translates the SDL key
//