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authorSimon Howard2007-06-04 18:32:50 +0000
committerSimon Howard2007-06-04 18:32:50 +0000
commit9d7126c11b5f1577b00987b8d5f0f7f761b012d7 (patch)
treeb832c6f922879be3668d7f6720c3887ac4409f99 /textscreen/txt_sdl.h
parent2c4e3a7dbf89608355d1ce49c221d41b3e2fa7a8 (diff)
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Rename txt_main.c to txt_sdl.c; add txt_sdl.h for SDL-specific API
functions, while keeping txt_main.h for the common API. Add TXT_SDL_SetEventCallback to allow programs to intercept SDL events in the textscreen main loop. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 892
Diffstat (limited to 'textscreen/txt_sdl.h')
-rw-r--r--textscreen/txt_sdl.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/textscreen/txt_sdl.h b/textscreen/txt_sdl.h
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index 00000000..ed131970
--- /dev/null
+++ b/textscreen/txt_sdl.h
@@ -0,0 +1,50 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 2005,2006 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+//-----------------------------------------------------------------------------
+//
+// Text mode emulation in SDL
+//
+//-----------------------------------------------------------------------------
+
+#ifndef TXT_SDL_H
+#define TXT_SDL_H
+
+// The textscreen API itself doesn't need SDL; however, SDL needs its
+// headers included where main() is defined.
+
+#include "SDL.h"
+
+// Event callback function type: a function of this type can be used
+// to intercept events in the textscreen event processing loop.
+// Returning 1 will cause the event to be eaten; the textscreen code
+// will not see it.
+
+typedef int (*TxtSDLEventCallbackFunc)(SDL_Event *event, void *user_data);
+
+// Set a callback function to call in the SDL event loop. Useful for
+// intercepting events. Pass callback=NULL to clear an existing
+// callback function.
+// user_data is a void pointer to be passed to the callback function.
+
+void TXT_SDL_SetEventCallback(TxtSDLEventCallbackFunc callback, void *user_data);
+
+#endif /* #ifndef TXT_SDL_H */
+