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authorSimon Howard2006-05-29 19:54:11 +0000
committerSimon Howard2006-05-29 19:54:11 +0000
commit1531993b0570f1a0af92a0238f4b871d233fa46f (patch)
treeaa111c9b1ab53612a67fefc2ef7d488c667bd841 /textscreen/txt_strut.h
parent936e7e116d8860f858ce9d8b39b1bac39d7e66bf (diff)
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Allow struts to force height as well as width. Hide "start game" button
for players which are not the game controller. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 541
Diffstat (limited to 'textscreen/txt_strut.h')
-rw-r--r--textscreen/txt_strut.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/textscreen/txt_strut.h b/textscreen/txt_strut.h
index 5bf7b7e7..3f45b8db 100644
--- a/textscreen/txt_strut.h
+++ b/textscreen/txt_strut.h
@@ -30,7 +30,7 @@ typedef struct txt_strut_s txt_strut_t;
#include "txt_widget.h"
//
-// A strut is used to force a table to a minimum width. It is not
+// A strut is used to force a table to a minimum width/height. It is not
// visible but it takes up space.
//
@@ -38,9 +38,10 @@ struct txt_strut_s
{
txt_widget_t widget;
int width;
+ int height;
};
-txt_strut_t *TXT_NewStrut(int width);
+txt_strut_t *TXT_NewStrut(int width, int height);
#endif /* #ifndef TXT_STRUT_H */