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author | Simon Howard | 2006-01-13 18:23:28 +0000 |
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committer | Simon Howard | 2006-01-13 18:23:28 +0000 |
commit | 01a403802ecc6465a0dec05b52b3d179732bb7c7 (patch) | |
tree | de92d07e19c1e001772ccadf56f7cd3f04de5596 /textscreen | |
parent | cc2a17430fa1e6c95b24de881c68f06265214b88 (diff) | |
download | chocolate-doom-01a403802ecc6465a0dec05b52b3d179732bb7c7.tar.gz chocolate-doom-01a403802ecc6465a0dec05b52b3d179732bb7c7.tar.bz2 chocolate-doom-01a403802ecc6465a0dec05b52b3d179732bb7c7.zip |
Textscreen getchar() function; remove SDL code from I_Endoom.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 289
Diffstat (limited to 'textscreen')
-rw-r--r-- | textscreen/txt_main.c | 49 | ||||
-rw-r--r-- | textscreen/txt_main.h | 42 |
2 files changed, 82 insertions, 9 deletions
diff --git a/textscreen/txt_main.c b/textscreen/txt_main.c index 049549e3..6b283105 100644 --- a/textscreen/txt_main.c +++ b/textscreen/txt_main.c @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: txt_main.c 183 2005-10-09 20:19:21Z fraggle $ +// $Id: txt_main.c 289 2006-01-13 18:23:28Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.4 2006/01/13 18:23:28 fraggle +// Textscreen getchar() function; remove SDL code from I_Endoom. +// // Revision 1.3 2005/10/09 20:19:21 fraggle // Handle blinking text in ENDOOM lumps properly. // @@ -45,8 +48,6 @@ #include "txt_main.h" #include "txt_font.h" -#define SCREEN_W 80 -#define SCREEN_H 25 #define CHAR_W 8 #define CHAR_H 16 @@ -83,15 +84,15 @@ int TXT_Init(void) { SDL_InitSubSystem(SDL_INIT_VIDEO); - screen = SDL_SetVideoMode(SCREEN_W * CHAR_W, SCREEN_H * CHAR_H, 8, 0); + screen = SDL_SetVideoMode(TXT_SCREEN_W * CHAR_W, TXT_SCREEN_H * CHAR_H, 8, 0); if (screen == NULL) return 0; SDL_SetColors(screen, ega_colors, 0, 16); - screendata = malloc(SCREEN_W * SCREEN_H * 2); - memset(screendata, 0, SCREEN_W * SCREEN_H * 2); + screendata = malloc(TXT_SCREEN_W * TXT_SCREEN_H * 2); + memset(screendata, 0, TXT_SCREEN_W * TXT_SCREEN_H * 2); return 1; } @@ -115,7 +116,7 @@ static inline void UpdateCharacter(int x, int y) int bg, fg; int x1, y1; - p = &screendata[(y * SCREEN_W + x) * 2]; + p = &screendata[(y * TXT_SCREEN_W + x) * 2]; character = p[0]; fg = p[1] & 0xf; @@ -174,6 +175,38 @@ void TXT_UpdateScreenArea(int x, int y, int w, int h) void TXT_UpdateScreen(void) { - TXT_UpdateScreenArea(0, 0, SCREEN_W, SCREEN_H); + TXT_UpdateScreenArea(0, 0, TXT_SCREEN_W, TXT_SCREEN_H); +} + +signed int TXT_GetChar(void) +{ + SDL_Event ev; + + while (SDL_PollEvent(&ev)) + { + switch (ev.type) + { + case SDL_MOUSEBUTTONDOWN: + if (ev.button.button == SDL_BUTTON_LEFT) + return TXT_MOUSE_LEFT; + else if (ev.button.button == SDL_BUTTON_RIGHT) + return TXT_MOUSE_RIGHT; + else if (ev.button.button == SDL_BUTTON_MIDDLE) + return TXT_MOUSE_MIDDLE; + break; + + case SDL_KEYDOWN: + return ev.key.keysym.unicode; + + case SDL_QUIT: + // Quit = escape + return 27; + + default: + break; + } + } + + return -1; } diff --git a/textscreen/txt_main.h b/textscreen/txt_main.h index ec41d94c..25375d2d 100644 --- a/textscreen/txt_main.h +++ b/textscreen/txt_main.h @@ -1,7 +1,7 @@ // Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // -// $Id: txt_main.h 146 2005-10-02 03:16:03Z fraggle $ +// $Id: txt_main.h 289 2006-01-13 18:23:28Z fraggle $ // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard @@ -22,6 +22,9 @@ // 02111-1307, USA. // // $Log$ +// Revision 1.2 2006/01/13 18:23:28 fraggle +// Textscreen getchar() function; remove SDL code from I_Endoom. +// // Revision 1.1 2005/10/02 03:16:03 fraggle // Text mode emulation code // @@ -35,6 +38,39 @@ #ifndef TXT_MAIN_H #define TXT_MAIN_H +// Special keypress values that correspond to mouse button clicks +// +#define TXT_MOUSE_LEFT 1 +#define TXT_MOUSE_RIGHT 2 +#define TXT_MOUSE_MIDDLE 3 + +// Screen size + +#define TXT_SCREEN_W 80 +#define TXT_SCREEN_H 25 + +#define TXT_COLOR_BLINKING (1 << 3) + +typedef enum +{ + TXT_COLOR_BLACK, + TXT_COLOR_BLUE, + TXT_COLOR_GREEN, + TXT_COLOR_CYAN, + TXT_COLOR_RED, + TXT_COLOR_MAGENTA, + TXT_COLOR_BROWN, + TXT_COLOR_GREY, + TXT_COLOR_DARK_GREY, + TXT_COLOR_BRIGHT_BLUE, + TXT_COLOR_BRIGHT_GREEN, + TXT_COLOR_BRIGHT_CYAN, + TXT_COLOR_BRIGHT_RED, + TXT_COLOR_BRIGHT_MAGENTA, + TXT_COLOR_YELLOW, + TXT_COLOR_BRIGHT_WHITE, +} txt_color_t; + // Initialise the screen // Returns 1 if successful, 0 if failed. @@ -56,5 +92,9 @@ void TXT_UpdateScreenArea(int x, int y, int w, int h); void TXT_UpdateScreen(void); +// Read a character from the keyboard + +int TXT_GetChar(void); + #endif /* #ifndef TXT_MAIN_H */ |